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Everything posted by ShenLong Kazama
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As the title says, i need some advice regarding custom npcs. For example, how can i resize an npc properly, like height, width etc. I wanted to make a rancor npc with a different skin, but just resizing doesn't work because the original model will keep it's size so it looks like you can walk into the npc. And is it possible to set the range of npcs following you, how far they stand from you? By the way i can't resize a darth vader skin, it didn't change at all, the height i mean.
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Version 1.5
965 downloads
A'Sharad Hett reskin. Included are two versions, default (my personal variation) and classic (Hett's design in the comics). Both versions have a hood down and hood up version. Also added two Tusken masked variants. To either spawn A'Sharad Hett as an NPC or play as A'Sharad Hett use the following commands: npc spawn / playermodel - asharad_hett asharad_hooded asharad_classic asharad_classic_hooded asharad_tusken asharad_tusken2- 6 comments
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For those of you who were wondering why the Sith Vanguard skin has been taken down two times, there've been a few bugs that needed to be fixed first. For example: - One saber blade was invisible while using the dual wielding style. - The hoods were invisible. - The arm textures didn't work correctly. Version 1.4 is waiting for approval. But if you can't wait i can send it to you. Write me a mail if you want the skin asap. Thanks for your support.
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My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Thanks for your help. The HS Anakin model problem made me help finding the cause of the problem. The line in the .skin files which says l.arm etc. have been set to *off. Just added the correct lines and now it works. -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
The A'Sharad Hett skin, aswell as reskinned versions of Darth Bane and Darth Krayt are almost done, but i encountered a problem. It seems that their .glm file can't use two lightsabers, well they can but one is invisible. Can i fix this somehow? -
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My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Sith vanguard skin, reskin of sithspanki's pack. -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
A'Sharad Hett reskin. -
Kotor 1 Sith Soldier into JKA Model help needed
ShenLong Kazama replied to Maui's topic in Modding Assistance
Yes and there's a ported model, but, porting is illegal. So if you want to have that model, try google. -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
My attempt on making a Sidious skin, the robe he wore during his duel on Mandalore. -
My recent skin attempts
ShenLong Kazama replied to ShenLong Kazama's topic in WIPs, Teasers & Releases
Also making pictures combining Jedi Academy, real pictures and effects in photoshop. -
I'm not a very talented skinner and texture maker, but i try my best. Here are two skins i made recently. One is based on Galen Marek wearing a desert outfit and the other is a young Rahm Kota. Also tried to make own lightsaber hilts and maps, that didn't work out well.
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Adding different texture to lightsaber hilt
ShenLong Kazama replied to ShenLong Kazama's topic in Modding Assistance
Right now it looks like this, please explain what needs to be done now. -
Adding different texture to lightsaber hilt
ShenLong Kazama replied to ShenLong Kazama's topic in Modding Assistance
Replaced the path, but don't understand what you mean with the rest. :wacko: -
Adding different texture to lightsaber hilt
ShenLong Kazama replied to ShenLong Kazama's topic in Modding Assistance
Could you explain please which program is best suited, and how i do that correctly? -
Currently i'm trying to replace the texture of a lightsaber hilt with an edited one, however, because the texture is "fused" with the hilt model i need to replace the textures with a program probably. I already tired to just replace the textures, changing folder and file names etc. and it didn't work. However, it worked when i just replaced the texture itself, but i'd like to add an alternate colored version of said hilt and not replaced the normal one.
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Okay removed a few files, and one of them had a _humanoid folder included, with the animations.cfg file. Now it works properly. Thanks.
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Right now only episodes 3 blades. But i think the animations overlap because i installed movie duels and movie battles. Not sure though.
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Now that the pakscape issue has been taken care of, i encountered a new problem. Ingame, but also in the character customization menu, the models go crazy, playing various animations without stopping. That's really awkward.
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I'll try to pinpoint the location of the program that might cause this problem. Hope it'll work. Pakscape really is the best and easiest program for pak files etc. Edit: Found the problem, the reason why pakscape couldn't open the files was that all the pk3 files were in a folder with japanese letters, realized that when i could open the files in the base folder without a problem. Thanks for your assistance.
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Windows 7, but it worked fine when i first got my PC. So i've no clue.
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Okay, tried for many hours to figure out how to get pakscape to work, no success unfortunately. So i'll use 7-zip instead.