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JAWSFreelao

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Everything posted by JAWSFreelao

  1. Same honestly. ^ That's why most of my projects haven't been released
  2. "Watch those wrist rockets..." lol blender crashed and deleted everything I'm gonna fuckin scream
  3. We all start somewhere bromigo, happy to help you along your way.
  4. I can tell ya how easy it is to port this. 1) import desired body from JK into blender. 2) import that guy into blender. Delete everything except the helmet/neck. 3) move it to the same layer as the JK body. Select all vertices by pressing A. 4) Click "assign vertex groups" then rename the bone you're assigning it to as cranium. 5) move the helmet (let's call it Notimo_head) into the JK hierarchy. It's underneath human_skeleton. Drag the icon of notimo_head underneath human_skeleton 6) export GLM. name it model 7) edit skin file to add in (i put it at the bottom so i know what I've added) models/players/Foldername/notimo_head/helmet.png . This gives it texture information.
  5. Do it yourself if it's so easy then.
  6. Meaning: if there is no existing model that's playable in jedi academy don't post it.
  7. Not bad newbie! Pretty high quality.
  8. Blender. Easiest free tool, also can export as GlM/GLA files which is exactly what you'll need
  9. Just out of curiosity, if I posted a DropBox or some shit with all my unfinished BS in them, would anyone want them?
  10. When you thought you were gonna be off the last two days but your coworker decided to be a cunt and quit without notice so you have to work more than usual again
  11. If you want to shoot me a quic PM I can walk you through it while I am at work.
  12. If you wanted to you could resize the UV maps in blender and get some higher res textures for the robea
  13. This is a simple one, give me a couple hours. Off work soon.
  14. Maybe I'll mess around and make a prefab model and let someone else texture it, I don't really mod anymore and essentially spend all my time at work so we shall see what comes.
  15. Screenshots help pique interest, my friend.
  16. .. doom doom DOOOOOM...
  17. Let me just add- in those CW Obi Wan and Anakin outfits, the quality could be VASTLY improved with a simple size adjustment on UV maps so that way the textures could be higher res.
  18. Just out of curiosity, can you guys post your credits in a spoiler here? I wanna see what all is in it before I replace my own OpenJK build with it
  19. This became very constructive. I dig it.
  20. Bo is (pretty sure) in the Nite Owls pack up above. The carbine was lost in my old PC and the new one I've made still needs work but it'll be done sooner or later.
  21. And to answer your other question I'll always listen but my days of modding are mostly over.
  22. Would love a Weequay update, if anyone has one I would love to use to add to my collection of NPCs. Thank you!

    1. Noodle

      Noodle

      Man, I was just thinking about the same thing before going off to bed. Didn't help that I was watching this http://www.nexusroute.co.uk/wp-content/uploads/2013/03/pirates.jpg

    2. The Punisher

      The Punisher

      Not much, just a slight improved version....

       

      https://i.imgur.com/9A5hAuq.jpg

  23. Deviss does good work but they're all CWA ports. Okay models but the textures are low quality
  24. I would love to see my clone skins ported... just saying.
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