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dark soul

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Files posted by dark soul

  1. AoS Temple

    ***********************************
    Jedi Knight: Jedi Academy
    ***********************************
     
    TITLE: Academy of Skill (Clan map)
    AUTHOR: Prospero
    E-MAIL: prospero.gf@hotmail.com
    WEBSITE: aosclan.foroactivo.com
     
    FILENAME: AoS Temple v2.0.pk3
    FILESIZE: 35.3 MB
     
     
    **NOTE: Playing with "r_vertexlight 1" will make a few areas look really ugly. Please disable vertexlighting before playing my map.
     
     
    -> Installation:
     
    In order to install the map into your game you must:
    Extract the folder then put the AoS.pk3 file in your Jedi Academy "gamedata/base" folder.
     
     
    -> Information:
     
    I made a map for AoS a year ago, but I had some problems because of bad performance (newbie mistakes broke the map entirely, fps dropped to 20 in a lot of areas). That's why I decided to remake it and here it is, finally.
    So this is my first finished map, it is an academy I made for my last clan. However you are welcome to use it on your servers. It's highly inspired by Academy 1.2 map.
    This map contains a lot of rooms:
     
    -2 Duel rooms (one is bigger, for tournament purposes)
    -Medic
    -Council
    -Bar (with security system)
    -Npc room
    -Garden
    -Prison (with security system)
    -Bathrooms
    -Classroom (RIP sauna)
    -Admin rooms
    -Generic padawan rooms
    -Hidden valley of the jedi
    -Admin control room (you can now change the sky from there!)
     
    I included bot support, it's a very simple bot route (we all hate those kangaroo bots).
    It also contais a lot of secrets that should not be easy to find (room locks, some extra secret places...). It does include custom shaders and textures, models, botroutes and a few sounds.
    There are a lot of custom textures, if you see some textures on the map you might want to use, you DO have my permission to do so, as long as I recieve some sort of credit.
     
    -> Known bugs:
     
    The mirrors in my map (or cameras) might make a Hall of Mirror if you look at them from the sides but it should be fine if you look at them directly (also, players might not appear on these cameras, only their shadow).
    Trees in the garden may glitch, leaving only a few leaves depending on the angle you look at them.
    Depending on your cfg, the map might cast strange lights, such as purple lights in some corners or other places (with a default cfg I did not get strange lights. However, I did get some purple lights using my modified cfg).
     
    If you find any bug that is not listed there, do not hesitate to contact me. Constructive feedback is very welcome.

    1,388 downloads

       (9 reviews)

    1 comment

    Updated

  2. Academy Of Skill

    =========================
    Jedi Knight: Jedi Academy
    =========================
     
    TITLE: Academy of Skill (Clan map)
    AUTHOR: Prospero
    E-MAIL: prospero.gf@hotmail.com
    WEBSITE: aosclan.foroactivo.com
     
    FILENAME: AoS.pk3
    FILESIZE: 34.5 MB
     
    **NOTE: Playing with r_vertexlight 1 will make a few areas look really ugly. Please disable vertexlighting before playing my map.
     
    *COMMENT: I'm AøS|Sideous AoS(Academy Of Skill) Clan Leader. Prospero doesn't want to / have a JKHUB ​account so I'm uploading his file on behalf of AoS|Prøspero
     
    -> Installation:
     
    In order to install the map into your game you must:
    Extract the folder then put the AoS.pk3 file in your Jedi Academy "gamedata/base" folder.
     
     
    -> Information:
     
    So this is my first finished map, it is an academy I made for my last clan. However you are welcome to use it on your servers. It's highly inspired by Academy 1.2 map.
    This map contains a lot of rooms:
    - Bar
    - 2 Duel rooms (one is bigger, for tournament purposes)
    - Medic
    - Council
    - Npc room
    - Garden
    - Prison (with security system)
    - Bathrooms
    - Sauna
    - Admin rooms
    - Generic padawan rooms
     
    I included bot support, it's a very simple bot route (we all hate those kangaroo bots).
    It also contais a lot of secrets that should not be easy to find (room locks, some extra secret places...). It does include custom shaders and textures, models, botroutes and a few sounds.
    There are a lot of custom textures, if you see some textures on the map you might want to use, you DO have my permission to do so, as long as I recieve some sort of credit.
     
     
    -> Credits:
     
    AoS clan for their support and some ideas.
     
    Szico VII and 3DRegenerator - Blue car, campfire, beds, toilet and armchair (read readme_szico_models for more details).
     
    Skeleton and Crow models - from Omnicrypt map (Crow was retextured by me).
     
    Guitar model - sent to me from a friend, all I know is that QkennyQ made it for Quake.
     
    Footlocker and locker models - from KotoR model pack (borrowed from Massassi temple map as I couldn't get the originals to work (missing textures). It's a great map which you can dowload at jkhub.org << http://jkhub.org/files/file/2107-massassi-temple/ >>).
     
    Some textures (and shaders) from Jedi's Home II, OoF Sanctuary and Tendron.
     
    And you, for downloading the map.
     
     
    -> Known bugs:
     
    The mirrors in my map (or cameras) make a Hall of Mirror if you look at them from the sides but it should be fine if you look at them directly.
    Depending on your cfg, the map might cast strange lights, such as purple lights in some corners or other places (with a default cfg I did not get strange lights. However, I did get some purple lights using my modified cfg).
     
    If you find any bug that is not listed there, do not hesitate to contact me. Constructive feedback is very welcome.
     
     
     
    ================================================================================================================================================================================================
    **THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    ================================================================================================================================================================================================

    1,384 downloads

       (10 reviews)

    4 comments

    Updated

  3. OpenRP Bit-Value Calculator

    ////////////////////////////////////////////////
    /OpenRP Bit-Value Calculator/
    ///////////////////////////////////////////////
     
    Description : This is a Bit-Value calculator based on OpenRP's admin bit-value commands. This will let you choose between different admin levels and choose whatever cmds you want.
     
    Updates & Support : In case this tool stops working or OpenRP receives updates it will be updated as well. Also, if there's any changes to OpenRp's code it will be added, as well as other bit-values.
     
    Distribution: Feel free to redistribute to your friends and all who need it.
     
    This file is only uploaded to JKHub.
     
    Comments : I started using a new FrameWork and decided to give it a try making this application.
     
    Credits : Thanks to Fighter for releasing OpenRP and its documentation
     
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
     
    THE AUTHOR OF THIS FILE TAKES FULL RESPONSIBILITY FOR ITS CONTENTS AND ANY FILES THAT ARE DISPUTED WITH SUPPORTING EVIDENCE MAY BE TAKEN DOWN BY THE JKHUB STAFF. IF YOU ARE THE ORIGINAL AUTHOR OF THIS FILE OR HAVE CONTENT THAT BELONGS TO YOU INSIDE THIS FILE YOU MAY CONTACT US TO HAVE IT REMOVED.

    86 downloads

       (1 review)

    4 comments

    Updated

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