My project is revolving around the investigation of an outpost that leads to a bigger adventure. Its going to be Jedi-less so no force or light sabers, like the first few levels of Jedi Outcast. These still aren't 100% completed but it gives you an idea of what I am doing, or, attempting to do. hehe. This mapping stuff is a royal pain in the butt. The images a bit brighter in game but I am going with a darker theme for my project. I don't like the sterile look that the original game had. This is a hallway within the station. All the doors, like the one in the shot, are open with the button. That's pretty neat. I also needed something to kill the emptiness in the hallways so I made some AC/Heating duct-work on the ceiling. It also made brackets on it. This is a shot of the warehouse of the station. I made it look a bit like a warehouse store with racking, pallets, and even a Star Wars universe repulsor lift lift-truck. I used the Func_bob on it so it basically just sits there and goes up and down a few units. This is the end of the hallway and to the left of the first image. Behind the railing are the stairs to get down to the basement level. I'd have images of that but i ran into errors and all sorts of compiling problems and the map crashing the game. I was lucky to save the first level. So, back at it again.