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Posts posted by MoonDog
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Everyone loves good head.
Omicron, katanamaru, Sithani and 1 other like this -
No, I am referring to increase of force powers where you can select all of them and not be limited by 0-7.
Go to the dmflags section on that page, turn off realistic grapple and update it in your server.cfg
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No one at OpenJK is liable for the way a person chooses to download or install their assets.
Omicron likes this -
Stop fighting, its not game remake, its movie...
In a gaming engine. With ported textures, brushes, patches, models, sounds and whatever else.
But it's okay if you are just making a movie. Some one should start decompiling all the maps on this site, taking any custom textures and sounds out of them. It would be okay as long you are just making a movie.
eezstreet likes this -
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I don't like any of your poll options. I want 2.5 years.
Badboy likes this -
Structure
Aliases: @Seto
Area of skills: Coding, Entity modding
Brief list of accomplishments: Friendly and approachable about coding/entity related issues. Contributed to the ent modding tutorial widely used by people starting off. Creator of the SoW plugin on the entity coding and scripting side. Putting up with Pyro.
Examples of contributions: The FFA3 plugin at the School of War server.
Comments:
Had I not been inspired to take up entity modding, and then later addicted to it, I would probably never have picked up mapping. It all lead to me getting my dream job in the game industry, and having a place where I can point and say, "There is where the spark happened", is awesome. -
Should just change the thread to, "Here's my top 10 modders. Who are yours and why?"
That would have been a much cooler conversation instead of a 3 page diatribe about how everyone is mean and a bunch of "LOSERS" for having opinions different from your own.
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yeah i think so to it was a cool idea for sure. but then it just turns out like this
Making top lists is always destructive. It degenerates into arguments about asserting one individual over another 100 percent of the time, 60 percent of time.
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@@MoonDog your stupid image isn't needed.
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So what the hell is your point, exactly? I'm struggling, I really am.
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Well heres an example. The creator George started it all, correct? So now RAVEN (or whomever is making STAR WARS themed game Product etc.) is now plagiarizing? We take ideas and improve on them. There are no eggshells. Just points of view. Yes? Because the last thing we want to do is offend or be offended. So we talk about it and work it out with more clear explanations. Maybe we should revise the actual word or idea? Because if someone made an idea or product and put VERY little work into it and tried to pass it off as their own, or even make money on it: That's unethical.
What the actual fuck?
Darth_Bothersome likes this -
That is so hot. Hotter than Jan's pixelated bootie.
It doesn't ever get hotter than pixelated booties. Ever.
katanamaru and Lamented like this -
erm what
Oh nothing. Just trying to make my point in a round-a-bout softcore way, because if you haven't noticed, one has to walk on eggshells here.
eezstreet likes this -
Pft. Artists.
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Those are good points I guess. Personally for me something like that is either okay for everyone, or not okay at all. Selectively deciding that one is acceptable and others are not seems sort of hypocritical of a community in general. Nawyamsaying?
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This thread isn't about ME its about the recognition these modders earned, if you LOSERS can't see that then there is no point for you to be posting in my threads. I have been around for about a year, you should know me by now I don't take garbage like this nicely.
I think you are taking it all wrong. You created a poll, sort of encourages discussion in of itself. Something like this is going to be subject to a huge amount of personal opinion. Top *insert* lists are always a source of a LOT of debate. Not sure why you are taking the insult and offense road. Not a good way to hold a discussion.
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*shrug*
Instead of people wanting to mod because it's fun, I think people will mod for the recognition, which isn't a great thing if you ask me.
Fine point.
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Good gawd man. ASK permission. And again: Its Star Wars: check. Its the original game: check. It's much easier to port over: check.
I'm glad you understand the concept of permission to use and or modify mods. I'd give you a cookie, but I don't think it will improve the situation. NO COOKIE.
Other than that, I'm not sure what you are trying to prove. I don't agree or condone the practice of porting. Especially with something like this. I'm not going to act impressed when someone decompiles levels, converts them for use in UDK, rips base assets like textures, animations, models, sounds and slaps their name on it.
But if we are going to pretend thats an acceptable practice, whatever.
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It is usually a popularity contest.
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I've never made a decal texture and have it NOT work with polygonoffset. The only issue I've seen is with the occasional lightmap problem or shadow z-fighting.
has anyone ever thought about/tired to make videos of them building a map
in Mod Requests & Suggestions
Posted
Everyone develops their own habits, watching someone else work might not be all that beneficial. I think at best you might see creative ways to manipulate patches, brushes and general shortcuts that cut production time down.
A lot of the "thought process" takes place long before the editor is open. Drawing top down sketches occasionally, but mostly making lists of gameplay elements and how they interact with each other. What you can do to improve these elements and then add to them by creating your own dynamics. I'm just saying, the video would be 90 percent commentary explaining what one is doing and why, rather than mind blowing brush manipulation.
Might be cool. In any case, this book is fantastic and can help you see the craft you practice in a new or different light.
http://www.amazon.com/The-Art-Game-Design-lenses/dp/0123694965/ref=sr_1_1?ie=UTF8&qid=1387850889&sr=8-1&keywords=The+art+of+game+design
Also this:
http://www.amazon.com/The-Design-Essays-Computer-Scientist/dp/0201362988/ref=sr_1_1?ie=UTF8&qid=1387851024&sr=8-1&keywords=the+design+of+design