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Xycaleth

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Everything posted by Xycaleth

  1. For the diffuse stage, use lightingDiffuseEntity (in both shaders). And I can't remember off the top of my head if reflectance and gloss refer to the same thing. I think they do, so I would get rid of the reflectance lines.
  2. Updated
  3. It's the "old school" method of doing motion blur. If you look back in really old graphics text, you'll find exactly that method used to perform motion blur. Like everything in graphics, it's just a hack
  4. R_dynamicglow 3 is the same as 1
  5. It goes up to as high as your graphics driver makes available to applications.
  6. You still need to provide the DLLs when compiling with VS2010. It might be that people already have the redistributable for VC++ 2010 installed so they don't get the error, but same rules apply anyway.
  7. JKA already has anisotropic filtering
  8. Generally if answers are hard to find then that means we don't consider them ready for proper use. This is true of rend2 and the JKO version which are both incomplete and is why neither of them are mentioned often. Reason being that if people use it and find bugs, you start getting a lot of people trying to report the same bugs and it then becomes difficult to find the useful reports. If they're obvious bugs, we will generally find them when doing quick test runs. For crashing to desktop, start a new thread here and someone should walk you through getting some more useful information out of the crash.
  9. No. If you set all the settings to max, that's the best you're going to get.
  10. Using hint brushes
  11. A driver update won't fix these issues. Make sure you have the correct Visual C++ redistributables installed.
  12. Or maybe Qui-Gon should have used <insert brand name shampoo> for magnificent volume after every wash!
  13. @@Ping Try this: https://dl.dropboxusercontent.com/u/874909/OpenJK%20OSX.zip I'm not sure the MP application bundle has a name, but the SP one doesn't
  14. Sorry, that was my bad. When I updated the FAQ, I thought Linux and OSX builds were being uploaded, but it was only the Linux builds. I then forgot to update the FAQ to state this I've updated the FAQ now though so there's no more confusion.
  15. Xycaleth

    Compiling?

    Have you made any changes to the code? That's a pretty serious error.
  16. Xycaleth

    Compiling?

    You should post your errors
  17. I think so, I'm not sure. I can't remember exactly when he disappeared. Last I heard of him, he was studying a software engineering course at university.
  18. He left JKA ages ago and he admitted himself that he didn't get very far with adding physics to his mod
  19. Xycaleth

    FPS Issue

    I don't have any problems with running OpenJK under Windows 8.1. Can you take a screenshot of Task Manager when you start getting dips again? You should notice the CPU usage drops every now and then...
  20. Only reason I can think of is the file permissions on the .bsp file got messed up some how, or maybe was created as an admin, and you were trying to compile as a non-admin.
  21. Had a quick look at the q3map2 source code. You should only be seeing a file like blahblah.bsp.******** if q3map2 failed to write over the existing .bsp file. So try looking for blahblah.bsp (without the extra stuff), delete it, and then try recompiling.
  22. Xycaleth

    FPS Issue

    I don't think Omicron can even run rend2 +Frivan Couple of things you could try: Make sure your graphics driver is up to date.Look at Task Manager to see if there's any other processes that might cause OpenJK's CPU usage to dip occasionally. Maybe post a screenshot of Task Manager showing this list of processes too.Try an older build of OpenJK to see if it still happens.
  23. I'm cautious of doing so because people might assume that rend2 is production-ready, when the truth is it's far from it. I suppose I can add a disclaimer at the beginning of the tutorial if that's fine with people.
  24. MSAA is almost guaranteed to be the fastest antialiasing technique as there are dedicated transistors on the GPU to handle it. Any other technique would essentially be "emulated" (not quite but it's the closest analogy I could think of).
  25. What q3map2 options are you running with?
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