MusicForThePiano Posted August 12, 2017 Posted August 12, 2017 So I'm doing two overhauls of JA Single Player. A Base overhaul that just modifies everything existing in game as far as music/appearances/combat/models/skins/textures/etc, and an additional overhaul that adds a lot more to the game (which I'm still figuring out how to do). One of my mini project was to redo the swoop bikes for the T2_Trip level to be a bit more appealing to the eye. I've started to reskin all seven of them, here's what I have so far: Have to make four more. The Base game has these seven: red, green, silver, and purple hull with orange stripes. It has one black model which is different than all other six in terms of skin. It then has a blue with a white stripe and an orange/gold with a black stripe. The swoop ultra mod sort of replaces the black swoop with the same skin just a different color, look here: now here is the swoop ultra. I'm looking for ideas, color combinations to make the swoops more cool looking / interesting. Anyone have any ideas? I'm working on a 4th one now, its a bit different than the first three. I'm starting to incorporate designs into their skins like graphics sort of. Smoo, krkarr and yeyo JK like this
Noodle Posted August 13, 2017 Posted August 13, 2017 Looks interesting, Are you just doing recolors or have you changed the actual textures? You could try to make a swoop with colors similar to the speeder bikes in ROTJ.
MusicForThePiano Posted August 13, 2017 Author Posted August 13, 2017 Changing the textures would be difficult, for this model the Flare-S variant according to wookiepedia, base JA has two skins, the black one and the striped one appearing in 6 colors. I would have to design a new one that would fit in the skin for each component of the swoop bike. I like the secondary model better because its more mechanical than the colored variants. So from base JA we have: Red w/ orange stripesGreen w/ orange stripesPurple w/ orange stripesSilver Grey w/ orange sripesBlue w/ white stripesOrange w/ black stripesBlack Now so far I have Beige Grey with green stripes (replacing green)Silver Grey with blue & sky blue stripes (replacing silver)Purple Pink with yellow stripes (replacing purple)Rustic Gold with face graphic (shown below) (replacing black)(need 3 more) Lancelot likes this
Archangel35757 Posted August 13, 2017 Posted August 13, 2017 Show a screenshot of how they look on the models.
MusicForThePiano Posted August 14, 2017 Author Posted August 14, 2017 I will, but I just came up with 8 new designs that I want to do first. Is there any way I could add one or more additional vehicle skins to the swoop.npc roster? So that in the T2_trip level if there are say, 8 skins (the seven base skins plus one more) that the vehicles spawned in the level will be more randomized? The seven base skins will all be redone but I have so many color combinations that to get all the ones I want I may have to add additional npcs to the file.
AshuraDX Posted August 14, 2017 Posted August 14, 2017 @@MusicForThePiano Moved your Thread to the WIP section.
MusicForThePiano Posted August 27, 2017 Author Posted August 27, 2017 Update here are the ones that I've shown above on the swoops in-game silver and blue: silver&blue, purple&yellow, & lime green all together: (purple reminds me of thrust's color scheme from Beast Machines) TOTALLY NEW, mandalorian style swoop, part of my new project (this one will be in the official single player mod) TOTALLY NEW this is 'Rusty' a re-decorated version of the black swoop to look more shadows of the empiresque and more fitting for an arid terrain, this one will also be in the single player mod, and its also very old: all of them together, including the swoop ultra from another file: hope you enjoy them! I will release a pack when I have made the rest! Jeff, yeyo JK, TheWhitePhoenix and 1 other like this
TheWhitePhoenix Posted August 27, 2017 Posted August 27, 2017 I must say it's nice to get some reskins of the swoops, and you took extra care with them Music.
MusicForThePiano Posted August 29, 2017 Author Posted August 29, 2017 Just finished another one, called "Black Sun," it's also a beta, will probably change the final one around a bit. Another SOTE themed swoop, this time after the personal colors of Xizor (cobalt blue, purple, yellow, and green). It is the third planned one that I will include in the mod. I'm open to criticisms, let me know if you think its too wacky or if I need to tone down the color detail. Noodle likes this
MusicForThePiano Posted September 2, 2017 Author Posted September 2, 2017 version 2 of the Black Sun swoop. Less random color more of a consistent pattern, edited the saturation and contrast / brightness as well and I edited the engine after-burner effect to be a blue glow in line with the swoop's flares that shoot out blue fire when you turn / boost. It didn't make sense to have a purple engine exhaust color with blue flame. Jeff and Smoo like this
MusicForThePiano Posted September 3, 2017 Author Posted September 3, 2017 totally new! the fourth skin that will appear in my pack, an updated design based on the silver swoop, it's supposed to have more of a racer look to it. The colors were inspired by the Shelby 730 Razor podracer from the episode 1 game for N64 as well as a few other concept arts I've seen. The faction for this swoop is the Hutt clan, or used by Hutt enforcers/mercenaries (symbol on the top by the seat/control panel). here it is for comparison with the older silver one, I took the 'stripes' idea and expanded it here for this one. Jeff likes this
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