Psyk0Sith Posted February 7, 2017 Author Share Posted February 7, 2017 In some cases you could use double smooth to block-in the shape and then detail from that, which would create like a "mid cage" resolution. Since double smooth relies on smoothing groups it can help create hard/smooth transitions easily (depending on the object of course). The rest is just planning edge flow to support the direction of the details. Link to comment
Jolly Posted February 9, 2017 Share Posted February 9, 2017 Wow Psyk0 great moves, keep it up. Proud of you Sithani likes this Link to comment
Psyk0Sith Posted February 11, 2017 Author Share Posted February 11, 2017 Moar Lancelot, ZanderNao, Shenghai and 6 others like this Link to comment
JAWSFreelao Posted February 12, 2017 Share Posted February 12, 2017 To quote Krieger from Archer: I CAN'T HEAR YOU OVER THE SOUND OF MY THROBBING ERECTION LucyTheAlien, Shenghai and Psyk0Sith like this Link to comment
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