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[BUG] Customizable Species Limit


Fire Phoenix

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Posted

When you've "reached the limit" does it matter which model you add to reproduce the bug? i.e. You've seen it mess up for the model in your screenshot, but does it happen if you add a different model instead?

Posted

When you've "reached the limit" does it matter which model you add to reproduce the bug? i.e. You've seen it mess up for the model in your screenshot, but does it happen if you add a different model instead?

It doesn't matter which model. Every model acts the same after the limit is reached. 

 

 

You didn't confirm fs_game OpenJK or not as asked above.

I'm using kotf dlls with OpenJK uix86.dll file. It's the only file from OpenJK

Posted

I can try it on vanilla with OpenJK and see if it helps but don't think it will help. I'm using OpenJK uix86.dll for sure because xycaleth fixed menu limits bug for me, and the game wouldnt work without it.

  • 2 weeks later...
Posted

Thread closed. The issue has been fixed thanks to @@Xycaleth invaluable help and skill.

Hey while that's cool you fixed the problem it might be useful to other people that have the same problem in the future if you posted what you need to do to fix it here.

 

wisdom_of_the_ancients.png

Archangel35757 and Circa like this

JKG Developer

Posted

Hey while that's cool you fixed the problem it might be useful to other people that have the same problem in the future if you posted what you need to do to fix it here.

 

wisdom_of_the_ancients.png

I think the updated uix86.dll file will be available soon on OpenJK builds. That's all one needs to fix this bug.

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