TheWhitePhoenix Posted May 24, 2016 Posted May 24, 2016 I have seen some videos where people modified JKA to have JK2's Force Push effect, which I think is a MUCH BETTER Push effect as opposed to that..."wave" effect that JKA has. Is it possible to put the JK2 Push and Pull effect back into JKA? GPChannel likes this
TheWhitePhoenix Posted May 24, 2016 Author Posted May 24, 2016 I'm 100% positive that there's a cvar for this.If so, how will I be able to put it in the game?
eezstreet Posted May 24, 2016 Posted May 24, 2016 If so, how will I be able to put it in the game? You could try turning off that effect in the game with cg_renderToTextureFX. Try: seta cg_renderToTextureFX 0 in the console.Although this will affect other things that use a similar effect (cloaking, notably)
TheWhitePhoenix Posted May 24, 2016 Author Posted May 24, 2016 You could try turning off that effect in the game with cg_renderToTextureFX. Try: seta cg_renderToTextureFX 0 in the console.Although this will affect other things that use a similar effect (cloaking, notably)Kinda weird why they changed such an alright effect in JK2 to this...weird poorly done effect in JKA. :/ But I'll give that a try. Darth Sion likes this
Darth Sion Posted May 24, 2016 Posted May 24, 2016 It works @@eezstreet! Can you show a video of some sort of what you've actually achieved or tried to do.. I'm missing the point, here the_raven likes this
eezstreet Posted May 24, 2016 Posted May 24, 2016 Can you show a video of some sort of what you've actually achieved or tried to do.. I'm missing the point, here He means the circle-shaped blur that appears from the player's hands when you push someone. TheWhitePhoenix and Darth Sion like this
ensiform Posted May 24, 2016 Posted May 24, 2016 Perhaps JKE/and OJK should add a cvar explicitly for that effect so it doesn't toggle everything else? TheWhitePhoenix and Darth Sion like this
TheWhitePhoenix Posted May 25, 2016 Author Posted May 25, 2016 He means the circle-shaped blur that appears from the player's hands when you push someone.That always looked unnatural for a Force Push/Pull and I don't even know WHY they added it to begin with. But I also agree with what ensiform said too.
ensiform Posted May 25, 2016 Posted May 25, 2016 Looks fine to me. It's meant as a shift of air in the area IMO. Teancum likes this
TheWhitePhoenix Posted May 25, 2016 Author Posted May 25, 2016 Looks fine to me. It's meant as a shift of air in the area IMO.Did you ever see the JKA Push/Pull effect from the side? Doesn't really look that well made. :/
ensiform Posted May 25, 2016 Posted May 25, 2016 Nope because I usually play with cg_thirdPersonAngle 0
TheWhitePhoenix Posted May 25, 2016 Author Posted May 25, 2016 Nope because I usually play with cg_thirdPersonAngle 0 I see.
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