D A R K S ! D E Posted October 18, 2016 Posted October 18, 2016 Got some work done on Clone Wars Anakin today. The belt, hips, boots and head were taken from TFU 1 Anakin and kitbashed with TFU 2 General Kenobi. I honestly am blown away by this model. I cannot stop coming back to look at it! This Anakin and Obi Wan releasing would be like me winning the lottery on Christmas happening on my Birthday all while I am getting married to Daisy Ridley... Actually it would probably be better... Tompa9, yeyo JK, swegmaster and 1 other like this
delicouspatties Posted October 23, 2016 Posted October 23, 2016 I just felt the need to post so anybody like me who checks everyday doesn't get bored. toxictaliban111 and Daniel like this
Seven Posted November 8, 2016 Author Posted November 8, 2016 I reskinned the TFU Luke body using the normals with substance painter Penekowski, swegmaster, The Punisher and 5 others like this
Penekowski Posted November 8, 2016 Posted November 8, 2016 Looks cool and all but why is he black? lol axanik and Darth Sion like this
Revan9190 Posted November 9, 2016 Posted November 9, 2016 Looks cool and all but why is he black? lollol I'd say Luke just got a really nice tan on the beaches of Spira.
The Punisher Posted November 9, 2016 Posted November 9, 2016 I reskinned the TFU Luke body using the normals with substance painter Love the colors, especially the dark hair (and dark mood on his expression)
Darth Sion Posted November 9, 2016 Posted November 9, 2016 The possibilities are endless. If the Dark Forces 2 mod gets off the ground, THIS should be used for the cutscenes. No, use this instead;https://jkhub.org/files/file/2480-dark-forces-ii-kyle-katarn-with-jacket/ (@@GPChannel, you could always update your above mod, with the new, improved head that Seven's made.. If he'll let you use the head. That'd be pretty neat!)
Tompa9 Posted November 19, 2016 Posted November 19, 2016 http://facepunch.hatt.co/showthread.php?t=1339877&p=47558089 Please port some of rebel models. Kanan and Ezra preferably :-)
Seven Posted December 4, 2016 Author Posted December 4, 2016 After discussion with the staff, I've decided to release the ROTJ Luke on my WIP page. The textures have been updated, but the applied normals are from the original model. Luke Skywalker ROTJ Tompa9, DarthStiv, dark_apprentice and 2 others like this
The Punisher Posted December 4, 2016 Posted December 4, 2016 Great job Seven. Can't wait to have a chance to try it. Seven likes this
Seven Posted December 4, 2016 Author Posted December 4, 2016 Pilot coming soon DarthStiv, The Punisher and Tompa9 like this
The Punisher Posted December 4, 2016 Posted December 4, 2016 Outstanding! Forgot to ask you about the pilot version. Glad you are working on it!
Darth Sion Posted December 4, 2016 Posted December 4, 2016 @@Seven Is that Luke supposed to be evil? 'Cos I'm definitely getting evil vibes from his facial expression.
Seven Posted December 4, 2016 Author Posted December 4, 2016 Cant wait the rotj luke The download link is the blue link on his name. Pilot is not out however The Punisher likes this
GPChannel Posted December 4, 2016 Posted December 4, 2016 Seven is that possible that you do the bf luke head with dt ep7 luke clothes?
The Punisher Posted December 5, 2016 Posted December 5, 2016 After discussion with the staff, I've decided to release the ROTJ Luke on my WIP page. The textures have been updated, but the applied normals are from the original model. Luke Skywalker ROTJ Hi Seven Thanks a lot for the model, it is awesome! Went home late last night for a few hours and couldn't wait to try it out. The mode looks awesome, but I found 2 small problems (I just fired up OpenJK and look at it from the SP menu). No big deal, just a little feedback:- I don't know about shaders but something looks a little odd with the face shaders, especially the area between the eyes and the nose.- when looking at the robed version from the front, the upper half of the robes looks transparent. Again, no big deal, the model is awesome, just FYI.
The Punisher Posted December 7, 2016 Posted December 7, 2016 Decisions, decisions....Why you have to make it harder? yeyo JK, KyleKatarn1995, DarthStiv and 1 other like this
Darth Sion Posted December 7, 2016 Posted December 7, 2016 Decisions, decisions....Why you have to make it harder? Far right is a definite no.. Middle left or Far left are the best looking ones, here.
Tompa9 Posted December 7, 2016 Posted December 7, 2016 Decisions, decisions....Why you have to make it harder? Seven one still lighter skin tone Decisions, decisions....Why you have to make it harder? Seven one still needs lighter skin tone
DarthStiv Posted December 7, 2016 Posted December 7, 2016 Why not to leave them all there as a separate meshes\ head options for customization?
The Punisher Posted December 7, 2016 Posted December 7, 2016 Why not to leave them all there as a separate meshes\ head options for customization? That's what I did. However, I want to make it simple and use the head section for just that, selecting the specific had, and the torso section to choose the outfit. The problem is that not all heads match with every outfit. For example:The version with Dark_Apprentice's head (second form left to right) hair get;s through the hood.The version form Dark_Apprentice's and the version from TFU (3rd form left to right) hair get through the Endor helmet. So I will need to create several copies to match each head and I am trying to avoid that.
Tompa9 Posted December 7, 2016 Posted December 7, 2016 I have tried to fix dark tone of skin and hair what do you say ?? KyleKatarn1995, yeyo JK, GPChannel and 1 other like this
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