AuriusPheonix Posted November 21, 2015 Posted November 21, 2015 Hey! I noticed that JA+ and other mods there are various available emotes. I also noticed this ingame as well, there are many unused animations that would be greatly beneficial to a series of fan Anthology videos I'm making. I currently have no idea how I would go about this, but perhaps one of you know. Any help would be greatly appreciated.
eezstreet Posted November 23, 2015 Posted November 23, 2015 Do you mean a command to play back the animation, or...?
Raz0r Posted November 23, 2015 Posted November 23, 2015 Emotes are trickier than simply playing a particular animation - you have to consider animations to play before and after the main animation, whether or not it should holster your saber, if you should be able to move with the emote active, if the emote affects only your torso or only your legs, etc eezstreet likes this
AuriusPheonix Posted November 25, 2015 Author Posted November 25, 2015 I mean a bound button to the various animations located in the animevent.cfg file. For instance when Kyle moves his lips, or where Jaden is leaning against the wall, to something as basic as having the character shrug. I have no idea how to go about binding these keys. I would assume it would require the basic bind "Insert Key Here" both_wall_run_flip (#=21,30 FPS) or something like that.
Asgarath83 Posted November 25, 2015 Posted November 25, 2015 Well, this should work with a code working similar to the code that activate weapons shoot \ altshoot \ use force power function by a button. the more difficult part is to align every animation to a different button. is not much good as idea because JKA has thousando of animations.so the best solution i suppose is make some kind of animation scrolling menu with a using key, like the scrolling force power \ weapons menu, . obvious it need to contain only some animation, not all the 1700 moves of humanoid files, like the taunt, showoff, victory, etc.
Dat Chinchilla Posted November 27, 2015 Posted November 27, 2015 Well, this should work with a code working similar to the code that activate weapons shoot \ altshoot \ use force power function by a button. the more difficult part is to align every animation to a different button. is not much good as idea because JKA has thousando of animations.so the best solution i suppose is make some kind of animation scrolling menu with a using key, like the scrolling force power \ weapons menu, . obvious it need to contain only some animation, not all the 1700 moves of humanoid files, like the taunt, showoff, victory, etc. Like to have a menu on the side that you select an animation from? Or like < and > for scrolling animations? I only wonder what the Icon and text would look like.
Asgarath83 Posted November 27, 2015 Posted November 27, 2015 Like to have a menu on the side that you select an animation from? Or like < and > for scrolling animations? I only wonder what the Icon and text would look like.Yes, a little menu on side bar like i see in some MMORPG in past.
Dat Chinchilla Posted November 27, 2015 Posted November 27, 2015 If only it were that easy, @@Asgarath83 I would love to have that kind of Mod.
Asgarath83 Posted November 27, 2015 Posted November 27, 2015 If only it were that easy, @@Asgarath83 I would love to have that kind of Mod.Never told it easy. need to be encoded on UI part of code of MP clients.also, need a custom MP menu that interact with edited code. :\
AuriusPheonix Posted November 27, 2015 Author Posted November 27, 2015 Well, gentlemen. I'm hoping that I can get to the bottom of this and make such a mod. I know it would be greatly useful for RP and the like. Would anyone be willing to help me code this? Im mainly a texture artist, not much more. And this sounds like a heap of trouble to make it compatible with both SP and MP
Dat Chinchilla Posted November 28, 2015 Posted November 28, 2015 I could compile it into a .pk3 I guess, I know the basics of it, but I can help with I guess... Something, maybe selecting specific animations for it to play? I don't really know.
Asgarath83 Posted November 28, 2015 Posted November 28, 2015 I am sorry. that's go over my actual skills. Good luck with your task!
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