Langerd Posted May 10, 2015 Share Posted May 10, 2015 I have a little problem to make the brush clip ,,hitbox" for MD3 models of tatooine rocks. I want to ask how exaclty the autoclip creates the brushes and is it for some models useful ? (but also for map) Because it is annoying work and i want to skip it Link to comment
Solution mrwonko Posted May 10, 2015 Solution Share Posted May 10, 2015 Autoclip creates one brush for each triangle on the model, extending a little towards its back. This can only legitimately be used on models that consist solely of large triangles, like terrains, in my opinion. Langerd likes this Link to comment
Ramikad Posted May 11, 2015 Share Posted May 11, 2015 In Radiant 1.5 you can tick the "solid" option, spawnflags 2. Langerd likes this Link to comment
Asgarath83 Posted May 12, 2015 Share Posted May 12, 2015 you can use the solid spawnflag... However... more models you turn into solid, more time build is longer, more fp drops and loading time take the map. Langerd likes this Link to comment
Tempust85 Posted May 12, 2015 Share Posted May 12, 2015 Just use carefully. Langerd likes this Link to comment
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