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bevel glass wall doesnt reflect the blaster shots


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Thanks for answers!
 

The way I overcome the patch limit is basically creating a brush and cutting it into roughly the same shape as a patch.
I think that'll also overcome your problem! :)

Yep :) I will make it this way
 

 

Maybe code cannot calculate the angle of reflection of curve surfaces. :(

Damn... always something against me XD
 

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