Lamented Posted July 18, 2014 Posted July 18, 2014 Alright, so, this is obviously a continuation of my older projects involving TCW Maul. I learned a few tricks lately and so today I started retexturing and got off to a pretty good start. Of course, it's always been my dream to see a realistic portrayal of TCW Maul and Mandalorian had the courtesy to take the time to quite literally attach the head of DT's Maul onto the model I'm reskinning. I also hope to add HS robes to the model. Could make for a nice little addition. Lastly, Ruxith thought this incarnation of Maul wasn't as sinister as TPM, so I made him seem darker to give it a more sinister feel. I'm posting for constructive criticism, advice, and to showcase what I can do. Unfortunately, this is an older version of the DT Maul head, but it's all I could work with at the moment. (Will be changed soon.) There are certain defects, like the inside of the mouth is missing and the eye lids stretch awkwardly whenever they close. There's also currently a small gap between the neck and the little collar behind it that shows the inside of the model. (Will be closed up.) But without those defects visible, it looks okay right now. Wouldn't you agree? As for the skin, I discussed it with eez and he said the legs--both parts--look a little low res. I agree a bit, so I'm going to try to handle that properly. I'm also going to learn how to create metal-ish textures so I can take care of those spots on his gauntlets and on his belt. I'm also gonna learn how to generate glow-ish textures for those lights on the belt, as well as find out how to make shaders work out for that aspect. (May need help.) Those gloves will be changed soon, that's a guarantee. Lastly, I may need @@DT85's help with the body tattoo textures once the new head and its texture are attached to the model. I just want the texture styles to match and he has more experience with that sort of thing than I do. Hope you like it so far. P.S. Someone else should take up the job of compiling the model. I know it's a stress on Mandalorian to take time away from his project and it'd be a help to him to relieve him of this burden. Cerez, z3filus, Merek and 10 others like this
Tempust85 Posted July 18, 2014 Posted July 18, 2014 The only issue I see is if you're making it cartoonish like TCW, the head will need to be reworked a bit to match that style. krkarr likes this
Lamented Posted July 18, 2014 Author Posted July 18, 2014 Well no. I want this to be a realistic portrayal. Ray Park. krkarr and Tempust85 like this
Dumah 11523 Posted July 18, 2014 Posted July 18, 2014 * So this is basically the same body from the model of Khameir right? Although the new color looks pretty good the model itself still looks like the old one: http://imgbox.com/g/X81UURWv5d * For a realistic Mauldalore what we need is a new WIP model and not a frankenstein skin. The horns of the head are way too small since that head is from the version of Episode 1.
Lamented Posted July 18, 2014 Author Posted July 18, 2014 It is a Frankenstein, yes. But I don't think this model really is all that bad. DT85 worked hard on his current Maul and this is the best we can possibly have. Honestly, I think the only authenticating this model would need is a more structured-looking chest and individual gauntlet pads. And a smoother tunic. We probably won't get it, but I think you might end up liking this when it's finished, being the Maul fan that you are. Barricade24 likes this
Dumah 11523 Posted July 18, 2014 Posted July 18, 2014 * I like what you are trying to do here, and of course that I'll download this once it is finished. But the original model was not that good to beginning with, so whatever you do to the model I feel will not be that good either. Anyway, I also know that we will never get a proper model made it from scratch so I hope you can complete what you are trying to do for the sake of all the Maul fans.
Lamented Posted July 18, 2014 Author Posted July 18, 2014 It will be the best TCW Maul you've ever seen.
Dumah 11523 Posted July 18, 2014 Posted July 18, 2014 * Well, there is something I need to ask you before is too late: It will be possible to keep the old head with all the new changes of the body? Because The cartoon style head doesnt bother me, and I hope you can have the new body with the old head too.
Lamented Posted July 18, 2014 Author Posted July 18, 2014 Personally, I don't entirely want to keep the old head, mostly because of its inaccuracy. I mean, it was great for the time it was popular, definitely. But I don't know. Realistic accuracy is my current goal. Honestly, I wouldn't mind giving you such a version either way but DT85 just generously offered to add what model parts I still need to complete this project, and I'd hate to add more than he can eat on his plate. And I don't know if the original head still works--could be a bit messy. But I'll give it a look and if I can enable it, I suppose I'd be willing to release it as well.
Lamented Posted July 18, 2014 Author Posted July 18, 2014 Thanks, but it's not quite finished yet. Probably not even half-done. Getting there, though.
Lamented Posted September 11, 2014 Author Posted September 11, 2014 Hey guys, I'm pleased to announce that I've decided to continue where I left off on this project and it is looking way better, super awesome, but I'm not quite ready to post any pics. The HS Jedi robe is now attached and it looks cool but I need to get an opinion. Would the robe on Toshi's Anakin go better with a realistic TCW Maul model? If so, looking for volunteers to Frankenstein it. DarthStiv likes this
Lamented Posted September 11, 2014 Author Posted September 11, 2014 Got a few things done in the last couple days, and credit for the current chest textures goes to @. Robes, head, @@DT85. DarthStiv, krkarr, Bek and 2 others like this
Jolly Posted September 12, 2014 Posted September 12, 2014 * So this is basically the same body from the model of Khameir right? Although the new color looks pretty good the model itself still looks like the old one: http://imgbox.com/g/X81UURWv5d * For a realistic Mauldalore what we need is a new WIP model and not a frankenstein skin. The horns of the head are way too small since that head is from the version of Episode 1.Hey, yea really late post yea yea. What happened to the Khameir model? I cannot find it anywhere now 0.0
Barricade24 Posted September 12, 2014 Posted September 12, 2014 First thing I notice is that the chest textures don't seem as real as DT's. That's where I would start. Lamented likes this
Lamented Posted September 12, 2014 Author Posted September 12, 2014 I know what you mean, @@Barricade24. However, let's not disregard Arachnoman's effort. I know @@AshuraDX might help out with chest textures later but I mean, if you don't focus TOO hard, it looks like it matches pretty well with the current textures for display. All in good time, soon this shall be fully armed and operational!
Dumah 11523 Posted September 12, 2014 Posted September 12, 2014 Hey, yea really late post yea yea. What happened to the Khameir model? I cannot find it anywhere now 0.0 * The model was banned because allegedly it was ported from other game. But obviously there is no game with such model.
Lamented Posted September 12, 2014 Author Posted September 12, 2014 Yeah, @@Dumah 11523. It was made by Khameir alone.
Dumah 11523 Posted September 12, 2014 Posted September 12, 2014 I'm posting for constructive criticism, advice, and to showcase what I can do. * Can you share/upload the robes you recolor it from this please? I mean the "hips" and "torso" textures only.
Lamented Posted September 12, 2014 Author Posted September 12, 2014 I'm sorry, are you asking for the original textures or the modified ones, @@Dumah 11523?
Dumah 11523 Posted September 12, 2014 Posted September 12, 2014 I'm sorry, are you asking for the original textures or the modified ones, @@Dumah 11523?* The ones you already modified.
Lamented Posted September 12, 2014 Author Posted September 12, 2014 @@Dumah 11523, I would, but it's already all so close to completion that I'd rather just wait until the chest tattoos are edited, the Toshi-Anakin robes are edited, and I updated six metal gauntlet textures. Then I can upload it to JKHub and then you'll have it.
Jolly Posted September 13, 2014 Posted September 13, 2014 * The model was banned because allegedly it was ported from other game. But obviously there is no game with such model.I assume it was only on Jkhub. Did someone report the model? or was he sent something by Lucasfilms or some shit?
minilogoguy18 Posted September 13, 2014 Posted September 13, 2014 He took the models from that site tf3dm.com so saying he made them is pretty far from the truth, those models were even taken down from that site. Circa likes this
Lamented Posted September 13, 2014 Author Posted September 13, 2014 They didn't come tf3dm, @@minilogoguy18. He ported Savage but he did Maul on his own. There is only one TCW Maul model, and it was from Clone Wars Adventures, but it's when he is shirtless with large grievous legs. Dumah 11523 and z3filus like this
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now