YesImSev Posted June 23, 2013 Posted June 23, 2013 Like during the Academy intermission cutscenes. I'd like to be able to walk around in the Dorm room where Rosh and Jedi2 talk about Kyle's teaching methods. Or are they cintematic exclusive maps? Circa likes this
mrwonko Posted June 23, 2013 Posted June 23, 2013 You can try editing the scripts that enable the cinematic mode. Their raw versions are included in the Jedi Academy SDK. You'll likely find the maps to lack detail in parts that are not usually on camera though. therfiles likes this
Apprentice Posted June 23, 2013 Posted June 23, 2013 You can access them from hte MP part but they aren't fully developed maps though, just some bits and pieces that are only visible in camera view. Everything behind it simply doesn't exist . . .
Link Posted June 24, 2013 Posted June 24, 2013 Almost positive this is possible... I've done it a few times by accident. I believe the way I did it was to hit autosave JUST as a cinematic begins then load that saved game.
AradorasXeon Posted June 24, 2013 Posted June 24, 2013 Decompile it --> deletes target_scriptrunner --> compile it --> play it
eezstreet Posted June 24, 2013 Posted June 24, 2013 Lugormod servers infrequently use the t1_inter and academy4 maps on their servers, using misc_bsp.
serenity0937 Posted June 25, 2013 Posted June 25, 2013 In Evolution of Combat i have written new scripts that allow you to move freely in all the academy 1,2,3,4,5,6 levels and t1_inter. Have a look at the scripts for reference if you want.Its not too difficult to understand.
Omicron Posted July 21, 2013 Posted July 21, 2013 just open up MP, and type into the console /devmap CinemtaicMapNameHere That's atleast how I managed to get onto those maps
Circa Posted July 24, 2013 Posted July 24, 2013 Use the command "cam_disable" to disable the cinematic camera. Then you can kill all the NPC's and use the map for whatever you want. I do it all the time because the Academy cinematic level is very wide open and fun for lightsaber battles with NPC's. Then type "cam_enable" to reenable the cutscene. I have them bound to keys because I use it so much. This is only for SP though. katanamaru likes this
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