Omicron Posted May 11, 2013 Posted May 11, 2013 Please could a modeler edit the Kyle Katarn model, so that he is holding the bryar pistol from jk2 in his left hand? And also, could it be rigged to the jk2 skeleton, so that it could be used in JK2 and JKA? If not, then I'll be fine with it just available for JKA Thanks in advance to anybody who does take this up.
minilogoguy18 Posted May 11, 2013 Posted May 11, 2013 You can't just swap tags and he'll be left handed, you'd have to make a set of left handed animations and change the game code so that only Kyle is left handed. If you edited only the tags and animations then all of the games characters would be left handed when using a pistol, the bryar isn't unique in which animations it uses, imp officers and anyone else who uses the basic pistol will also be using the left handed animations.
Omicron Posted May 11, 2013 Author Posted May 11, 2013 No, I mean actually editing Kyle's model.glm so that the actually Kyle model has him holding the pistol in it. Basically I would like to play as Kyle ingame with the pistol in his left hand (which I wouldn't be able to use of course) and having a saber in his right hand. Sorry if I wasn't very clear earlier.
minilogoguy18 Posted May 11, 2013 Posted May 11, 2013 That would look terrible when he is swinging the lightsaber. People come up with some odd requests around here.
Omicron Posted May 11, 2013 Author Posted May 11, 2013 Perhaps, but I would still like to have it nevertheless
Circa Posted May 12, 2013 Posted May 12, 2013 Unless he edited all the saber animations. It would be a cool alternative than coding a new stance/gun function.
Darth_Bothersome Posted May 13, 2013 Posted May 13, 2013 If he uses the Tavion/Desann styles, he'd only need custom stances. Both of those are one-handed by default. Well, he wouldn't even need custom ones. Just use the dual sabers stance.
katanamaru Posted May 13, 2013 Posted May 13, 2013 If that's what he wants he'll have to wait a bit. Once all the code is done being fiddled with I plan on making a saber style with a pistol in the left hand and a saber in the right. Circa likes this
mrwonko Posted May 14, 2013 Posted May 14, 2013 If this is for some movie or the like, maybe a simple SET_ADDLHANDBOLT_MODEL script would do the trick? I've never actually tried using it, but I guess that set ( /*@SET_TYPES*/ "SET_ADDLHANDBOLT_MODEL", "models/weapons2/briar_pistol/briar_pistol_w" );could yield the desired result.
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