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Some mac specific tutorials


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Posted

Maybe some basic info on Mac ports using Wine and things like that. A lot of Windows-only programs can be used on Mac that way, including the game itself.

 

By the way, I love the color scheme of your site. Simple is always better in my opinion. Reminds me of Apple, which is good.

Posted

I did a "setting up radiant" one. If any of the tutorials are confusing/badly written/wrong, tell me

 

Coding would be useful, especially for Mac ports.

 

That will probably be a bit tougher to write, so it might not be the next thing I do, but it will definitely get done.

 

Maybe some basic info on Mac ports using Wine and things like that. A lot of Windows-only programs can be used on Mac that way, including the game itself.

By the way, I love the color scheme of your site. Simple is always better in my opinion. Reminds me of Apple, which is good.

 

Hm, maybe. Are there any specific Windows programs I should focus on? I don't just want to do a Wine tutorial. afaik things like Modview don't actually work properly in Wine? 

Posted

Wine isn't a porting program, its a Windows emulator. As such, it doesn't work properly for all apps. Sorta like how the Xbox 360 can't run all Xbox games (it uses an emulator). At any rate, @@Xycaleth did write a nice GLM viewer for windows that could be ported. Mac ports of JAMod/ProxyDLL/whatever is something I've been wanting to do. IDA can load Mac modules and bins, so the reverse engineering aspect should just involve porting some crap.

Posted

Wine isn't a porting program, its a Windows emulator. As such, it doesn't work properly for all apps. Sorta like how the Xbox 360 can't run all Xbox games (it uses an emulator). At any rate, @@Xycaleth did write a nice GLM viewer for windows that could be ported. Mac ports of JAMod/ProxyDLL/whatever is something I've been wanting to do. IDA can load Mac modules and bins, so the reverse engineering aspect should just involve porting some crap.

I know, but a lot of people call it porting. I don't know all of the programs that work with it. This is why a tutorial would help I suppose.
Posted

The problem is that I don't know which programs work with it any more than you. If there's something specific to do with Wine that you think would be good, I can maybe do that, but I'd prefer to focus on the things I actually know about for now.

 

If anyone else wants to contribute to the tutorials they're of course welcome to.

  • 3 weeks later...
Posted

Yeah, you don't have to mess around with that stuff for the modbase version of the sdk - it also automatically makes pk3 files and puts them in your base / mod folder.

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