TheFoxTrotte Posted March 17 Posted March 17 Hey everyone! I decided to try to mod JKA, after making many silly mods for Jedi Outcast. My mod is a sound mod, which replaces Kyle's french voice. I created a PK3 file, with winrar by creating a zip and renaming it. My folder structure is as follows: kylemod.pk3-> sound-> chr_f-> kyle-> my files with the original name. The issue is that after placing this file in base, Kyle still has his regular voice. I can make it work if I create a folder in GameData, in which I put the PK3, and then I load the PK3 inside the game. But I'd like things to be more automatic than that! I'm very unexperienced, sorry if this is an obvious problem, but thank you for your help !
mrwonko Posted March 18 Posted March 18 Make sure the name of your pk3 comes alphabetically after assets6.pk3. If it's something like "alternatekyle.pk3", it will be overwritten by the original assets instead of the other way around.
TheFoxTrotte Posted March 18 Author Posted March 18 1 hour ago, mrwonko said: Make sure the name of your pk3 comes alphabetically after assets6.pk3. If it's something like "alternatekyle.pk3", it will be overwritten by the original assets instead of the other way around. The pk3 is called kylevf.pk3, unfortunately I don't think that's the issue
Circa Posted March 18 Posted March 18 Do you have anything else in your base folder that could be overwriting it? If it works in its own folder that is the only thing I can think of to cause the issue, unless the base folder isn't actually the base folder. Are the assets pk3 files in base? If using OpenJK or JAEnhanced it will actually have 2 base folders that you can try by default (Documents/My Games/)
TheFoxTrotte Posted March 19 Author Posted March 19 On 3/18/2024 at 3:43 PM, Circa said: Do you have anything else in your base folder that could be overwriting it? If it works in its own folder that is the only thing I can think of to cause the issue, unless the base folder isn't actually the base folder. Are the assets pk3 files in base? If using OpenJK or JAEnhanced it will actually have 2 base folders that you can try by default (Documents/My Games/) This is what my base folder looks like in Program Files. I do have OpenJK in the folder but I'm not using it, I'm using the regular game executables. Here's a link to the mod I want to make work: https://drive.google.com/file/d/1tFzItv_8xm0sigE_iPvudDTraxWHmNJG/view?usp=sharing
Circa Posted March 20 Posted March 20 Since I haven't used JKA in a non-English language I'm not familiar with the "setlanguage.cfg" file. Is that created in the folder when you have it in its own folder too? Or just the base folder?
TheFoxTrotte Posted March 20 Author Posted March 20 10 hours ago, Circa said: Since I haven't used JKA in a non-English language I'm not familiar with the "setlanguage.cfg" file. Is that created in the folder when you have it in its own folder too? Or just the base folder? That file comes in by default in the game and stays in the base folder, it doesn't appear when I make my own folder for the mod
TheFoxTrotte Posted March 27 Author Posted March 27 3 hours ago, Maui said: Do you still have the issue? Yes!
TheFoxTrotte Posted March 29 Author Posted March 29 10 hours ago, Linken said: Can you show us a screenshot of the inside of your pk3 file?
Linken Posted March 29 Posted March 29 3 minutes ago, TheFoxTrotte said: So my immediate guess might be because this was a RAR file before you changed the file extension. Since you said before when you had it in your base folder not as a pk3 it worked. What I propose as a solution is to repackage your mod as a ZIP file instead of a RAR, then change the file extension to pk3. Hopefully that works.
TheFoxTrotte Posted March 29 Author Posted March 29 1 hour ago, Linken said: So my immediate guess might be because this was a RAR file before you changed the file extension. Since you said before when you had it in your base folder not as a pk3 it worked. What I propose as a solution is to repackage your mod as a ZIP file instead of a RAR, then change the file extension to pk3. Hopefully that works. The pk3 is a zip I made with 7zip that I then renamed into a pk3
Linken Posted March 29 Posted March 29 47 minutes ago, TheFoxTrotte said: The pk3 is a zip I made with 7zip that I then renamed into a pk3 Did you attempt my suggestion before commenting this?
Solution Maui Posted March 29 Solution Posted March 29 Try the following: Create a .pk3 with Pakscape https://jkhub.org/files/file/89-pakscape/
TheFoxTrotte Posted March 31 Author Posted March 31 On 3/29/2024 at 5:30 PM, Maui said: Try the following: Create a .pk3 with Pakscape https://jkhub.org/files/file/89-pakscape/ This worked thanks a lot ! For some reason making a zip with 7zip and renaming it doesn't work but thiss does !! Maui likes this
Maui Posted March 31 Posted March 31 1 hour ago, TheFoxTrotte said: This worked thanks a lot ! For some reason making a zip with 7zip and renaming it doesn't work but thiss does !! Glad it helped!
mrwonko Posted April 2 Posted April 2 On 4/1/2024 at 12:01 AM, TheFoxTrotte said: For some reason making a zip with 7zip and renaming it doesn't work but thiss does !! In principle, 7zip should also work, but you have to be careful not to create a .7z file, it has to be an old-school .zip. But if Pakscape works for you, it's probably easier to simply stick to that. Maui likes this
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