Jump to content

Texture problem with nose

Go to solution Solved by mrwonko,

Recommended Posts

In short, whenever I extract a model from the base game, let's say Jan's model, load the model.glm in blender, export it and put it back in via a seperate pk3, it shows weird lines around the nose.

Even if I leave everything unchanged.

I tested the base game model, no lines there, but after extracting it, import > export via blender, it creates these lines.

example with no lines:


example with lines:


Does anyone know what causes this?

Link to comment

I used 7zip to extract the gamedata folder, and from there I just imported the model.glm into blender using the plugin. I also tried extracting the model folder directly from the assets1.pk3, didn't seem to make a difference.

I also tried several versions of blender, just to be sure.


Edit: I also tried extracting the model.glm from assets1.pk3 and put it right back in to see if it has something to do with 7zip, but that doesn't seem to be the case.

Edited by PadawanST
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...