dark soul Posted December 30, 2019 Posted December 30, 2019 I just started using Blender, and I'm following https://www.youtube.com/watch?v=srfpb2042lE&t=190s I tried to port a model from JKA to JKO, but in-game the weapon stays inside the model bugged, I am guessing it's a tag issue but I don't know how to fix it. This is my .blend file before doing anything https://files.catbox.moe/r30yup.blend And this is after porting https://files.catbox.moe/v5vwz3.blend Any suggestions? I am hosting Jedi Outcast and Jedi Academy servers for free up to 8 servers. Contact me if you are in need of a server for your community.
Noodle Posted December 31, 2019 Posted December 31, 2019 Do you fellas know how to fix this? @Jeff @Tompa9 @GPChannel
minilogoguy18 Posted December 31, 2019 Posted December 31, 2019 Tags are wrong. Not only are the 2 games skeletons different but the tags for the left hand are different and there may be some that one game has that the other doesn't but my memory on this is foggy. You need to import a JK2 model and look it over carefully. Hierarchy isn't right on the model.
Jeff Posted January 1, 2020 Posted January 1, 2020 12 hours ago, Noodle said: Do you fellas know how to fix this? @Jeff @Tompa9 @GPChannel Yeah looks like a tag issue. Although can't be sure without looking at the file, I just need to find the time.
dark soul Posted January 1, 2020 Author Posted January 1, 2020 1 hour ago, Jeff said: Yeah looks like a tag issue. Although can't be sure without looking at the file, I just need to find the time. 13 hours ago, minilogoguy18 said: Tags are wrong. Not only are the 2 games skeletons different but the tags for the left hand are different and there may be some that one game has that the other doesn't but my memory on this is foggy. You need to import a JK2 model and look it over carefully. Hierarchy isn't right on the model. 13 hours ago, Noodle said: Do you fellas know how to fix this? @Jeff @Tompa9 @GPChannel Writing reply from phone so sorry in case I make any mistakes. The problem is not model related at all,the model is correct. The problem was in the way the npc was created, JK2 works different and you can't simply add a custom NPC in SP. I checked the code and it has to be named after an existing NPC, this is the way jedi2 and jedife works because they extend from Jedi If you want to create an stormie, you need to do Stormtrooper_yourname or else it will not find the CLASS_ required. Also jkii parses directly from a single file and not from multiple ones, but I'd have to check this one. Thanks for the assistance I'll try to write tomorrow a tutorial on jkii npc creation :) I am hosting Jedi Outcast and Jedi Academy servers for free up to 8 servers. Contact me if you are in need of a server for your community.
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