Pickles256 Posted March 20, 2018 Posted March 20, 2018 Here's the crash log, it can't startup OpenJK: v1.0.1.1 win_msvc-x86 Mar 19 2018Initialising zone memory .....----- FS_Startup -----Current search path:C:\Users\Simon\Documents\My Games\OpenJK\baseC:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\base\base ----------------------0 files in pk3 filesCouldn't load default.cfg
Droidy365 Posted March 20, 2018 Posted March 20, 2018 There seems to be two base folders after GameData, there should only be one Base folder in there. Smoo likes this
Smoo Posted March 20, 2018 Posted March 20, 2018 did you put openjk.exe in base or something? it should go in GameData Pickles256 likes this
Pickles256 Posted March 20, 2018 Author Posted March 20, 2018 did you put openjk.exe in base or something? it should go in GameDatayeah that was it, thank you! Smoo likes this
Pickles256 Posted March 20, 2018 Author Posted March 20, 2018 did you put openjk.exe in base or something? it should go in GameDataAlso does anyone know how to disable those new effects like the force push and saber clashing in singleplayer? Not a fan of them. Also sabermorerealistic doesn't work anymore
Circa Posted March 21, 2018 Posted March 21, 2018 OpenJK doesn't add any new effects. Are you sure you didn't download JK:Enhanced instead?
Pickles256 Posted March 21, 2018 Author Posted March 21, 2018 OpenJK doesn't add any new effects. Are you sure you didn't download JK:Enhanced instead?Ah, I think I realize what might of happened. I tried to install JK Enhanced some time ago but gave up when I ran into the same issue so that's it. My bad, thank you for pointing this out! (Though those effects have only showed up when I launch through OpenJK so I'll check that as soon as I can)
Pickles256 Posted March 21, 2018 Author Posted March 21, 2018 OpenJK doesn't add any new effects. Are you sure you didn't download JK:Enhanced instead?Yeah that wasn't it, something with OpenJK
Pickles256 Posted March 21, 2018 Author Posted March 21, 2018 What effects? Show a screenshot. SCreen shots aren't working for me but this video has the effect https://youtu.be/ly5njso_qWQ?t=42s it has the circle thing
Circa Posted March 22, 2018 Posted March 22, 2018 SCreen shots aren't working for me but this video has the effect https://youtu.be/ly5njso_qWQ?t=42s it has the circle thingThe blur effect? That isn't from OpenJK, that's in the base game too. Pickles256 likes this
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 The blur effect? That isn't from OpenJK, that's in the base game too.Well. I guess a got a glitch where it doesn't do that in singleplayer? For me, it's just at that little smoke like thing that happens to the stuff you push on the hand. Is there a way to disable that again I guess? And dismember (In the openjk config there's only a setting for sabermorerealistic not dismember settings)
Circa Posted March 22, 2018 Posted March 22, 2018 Smoke stuff? lol. I have no idea what you're talking about. Are you sure you don't have a mod that adds effects or something? Dismember should work the same in OpenJK as it does in vanilla. Read this tutorial for all the settings: https://jkhub.org/topic/9974-model-dismemberment-realistic-lightsaber-combat-by-cerez/ Pickles256 likes this
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 Smoke stuff? lol. I have no idea what you're talking about. Are you sure you don't have a mod that adds effects or something? Dismember should work the same in OpenJK as it does in vanilla. Read this tutorial for all the settings: https://jkhub.org/topic/9974-model-dismemberment-realistic-lightsaber-combat-by-cerez/I'll try to make a video of it later, it's been like that before I did mods or anything, I just assumed that's how it was So in the openjk config can I just add those commands at the bottom, because except for sabermorerealistic there's no setting for those
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 Smoke stuff? lol. I have no idea what you're talking about. Are you sure you don't have a mod that adds effects or something? Dismember should work the same in OpenJK as it does in vanilla. Read this tutorial for all the settings: https://jkhub.org/topic/9974-model-dismemberment-realistic-lightsaber-combat-by-cerez/Here's what it does, this was the case before I did mods so it's not from that (And I only really download maps and playermodels) Sorry the noise is all weird
Circa Posted March 22, 2018 Posted March 22, 2018 Here's what it does, this was the case before I did mods so it's not from that (And I only really download maps and playermodels) Sorry the noise is all weirdYeah that shouldn't be happening at all. I just tested on vanilla and on openjk and it should just be the blur effect. I'm not really sure why yours looks like that. Almost like its the MP effect. Pickles256 likes this
ensiform Posted March 22, 2018 Posted March 22, 2018 You have cg_renderToTextureFX set to 0, it should be 1. Pickles256 likes this
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 You have cg_renderToTextureFX set to 0, it should be 1.oh cool so if i set it to that in the openjk config it should be back to what's in the video?
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 Yeah that shouldn't be happening at all. I just tested on vanilla and on openjk and it should just be the blur effect. I'm not really sure why yours looks like that. Almost like its the MP effect.Well that's funny cause my mp has the big blur Anyway I'll try what the other user suggested
Circa Posted March 22, 2018 Posted March 22, 2018 oh cool so if i set it to that in the openjk config it should be back to what's in the video?If you set it in the console it should apply to your cfg Pickles256 likes this
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 If you set it in the console it should apply to your cfgOh cool does openJK remove the dismember ban that steam added? (Currently I have it as read only so it doesn't change back)
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 If you set it in the console it should apply to your cfgYeah still doesn't work? It's in the openjk.cfg and everything doesn't work in console either
Circa Posted March 22, 2018 Posted March 22, 2018 Did you put in all the commands in that tutorial? You have to put all of those in for dismemberment to work in SP.
Pickles256 Posted March 22, 2018 Author Posted March 22, 2018 Did you put in all the commands in that tutorial? You have to put all of those in for dismemberment to work in SP. Yeah, I'll copy paste it to pastebin when I get a chance, I think I'm doing it right because I've gotten it to work in regular singleplayer
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