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OpenJK won't start


Pickles256

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My config https://pastebin.com/dc06HfQL

 

The commands I tried entering as well https://pastebin.com/5FVBPnrq

 

helpusobi 1 should just be added to an autoexec.cfg (or autoexec_sp.cfg if you're using openjk) in your base folder. Just create a new text file in your base folder, name it autoexec_sp.cfg and put the following in it:

 

 

set helpUsObi "1"
set g_saberMoreRealistic "3"
set g_dismemberment "3"
set g_dismemberprobabilities "100"
set broadsword "1"
But keep in mind that g_saberMoreRealistic 3 will do damage even when just touching the blade. It's the most realistic of course but can be annoying in some instances. Edited by Circa
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helpusobi 1 should just be added to an autoexec.cfg (or autoexec_sp.cfg if you're using openjk) in your base folder. Just create a new text file in your base folder, name it autoexec_sp.cfg and put the following in it:

 

 

set helpUsObi "1"
set g_saberMoreRealistic "3"
set g_dismemberment "3"
set g_dismemberprobabilities "100"
set broadsword "1"
But keep in mind that g_saberMoreRealistic 3 will do damage even when just touching the blade. It's the most realistic of course but can be annoying in some instances.

 

Yeah I already have that and it's named that, also I know how sabermorerealistic works it's in my regular non openjk game helpusobi 1 is already there

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Yeah that shouldn't be happening at all. I just tested on vanilla and on openjk and it should just be the blur effect. I'm not really sure why yours looks like that. Almost like its the MP effect.

I  think the problem is that OpenJK isn't using the config at all

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