About This File
Oasis Mesa is an island in the middle of a vast and unforgiving sea on a hostile world. With a mysterious door, and equipment surrounding it from an attempt to break inside, the Empire's former interest in the island is apparent - but what is unclear is where they are now, or if they left on their own terms. Explore the mysteries of Oasis Mesa, and defeat anyone who might try and stop you from learning its secrets.
This duel map is an experiment in porting a level created in Unreal Engine into Jedi Academy, with the goal of modernising the way maps are made and can look. It is also Rend2 compatible, with PBR shaders for most textures in the level. I created the map entirely in Unreal Engine 4, exported the meshes and textures to Blender to prepare them for Jedi Academy, and then did the final assembly in NetRadiant. This meant minimal time spent in NetRadiant, and minimal brushwork. If you play this map, please let me know in the comments what performance you get on yours specs, so I can see how viable this method is. Personally, I've been getting a stable 120 fps in OpenJK, with Rend2 enabled, on my GTX1650.
Features:
- High poly optimised models with PBR shaders (if using Rend2 in OpenJK)
- Limited Bot route support
- Arena file for menu support
- Custom soundtrack created specifically for this map
This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.
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