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Anniversary Campaign Expansion Mod 1.1

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About This File

About

This is a Single Player mod and it doesn't affect MP. The core idea was to modernize original game without changing anything in its gameplay mechanics or balance. The story was carefully extended, but it's still the same. Hope you like it.

First part of the mod is widescreen UI fix. It removes stretching on widescreen displays for most of menus and in-game HUD. Also, camera placement is some cutscenes was modified.
Some minor menus aren't affected. Also, I couldn't fix sniper aim.

The second part of the mod is content expansion. It includes:
* 6 new cutscenes between missions (2 in Tier-1, 3 in Tier-2, 1 in Tier-3), all are voiced by original actor voices generated with AI voice service (elevenlabs.io).
* dark ending cutscene is slightly modified.
* new mission added in Tier 2. You need to finish all five default missions in tier 2 to play this level. The mission implements some prominent level design ideas from 1990s 😉 (not that bad though, after I added hints)

Installation

Copy mod files to your game's "Base" folder (for Steam version: steamapps/common/Jedi Academy/GameData/Base)

* modace_gui.pk3 - contains widescreen UI fix and can be used independently with vanilla game
* modace_main.pk3 - requires caexan_gui.pk3 and OpenJK with pull request #1139 (https://github.com/JACoders/OpenJK/pull/1139).

New level needs OpenJK to read and write cvar variables. Old OpenJK releases before pull request #1139 have critical bug, and the game crashes at the beginning of the new mission. So please make sure you use the latest version of OpenJK (May 1, 2023 or later).

Note: the mod overrides some default game files, like MENUS.str. If you have other installed mods also overriding these files, they may interfere each other.

Third Party Credits

* Alien Mercenaries 2.0 by The Unguided (credits: Monsoontide, OlgO & NumberWan, Mat Gaunt, Scerendo, AshuraDX, Hoodz, Zahar, BioWare) (https://jkhub.org/files/file/3939-alien-mercenaries/)
* Coruscant skybox from The Movie Duels (https://jkhub.org/files/file/3860-star-wars-movie-duels/)
* Movie Accurate Gammorean (Jolt - sepulmanz@yahoo.com)
* Bounty Hunter by Noodle (https://jkhub.org/files/file/3982-bounty-hunter/)
* Ceremonial Luke (https://jkhub.org/files/file/3951-ceremonial-luke-skywalker/)
* Omicron's Sith Zabrak 1.0 (https://jkhub.org/files/file/2131-omicrons-sith-zabrak/)
* TwiLek Mercenary (https://jkhub.org/files/file/3158-redja-twilek-mercenary-rework/)

Huge thanks to all content creators.
See detailed information and all readme files in the third_party directory.

License

You can modify my files freely. Sources (maps and scripts) are included in caexan_main.pk3.
You can share the mod with respect to license requirements of included third party mods.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTDâ„¢ AND WALT DISNEY, INC.â„¢ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 1.1

Released

- custom mission - bug fix: cutscene is broken, if player killed the rodian sniper before the trigger

- custom mission - level design improved and a lot of small visual improvements

- correct model of sith holocron (for Nar Shaddaa and tier 3 cutscene)

Ramikad, bigphil2695, OCD2 and 6 others like this

User Feedback

Recommended Comments



Woopdidu

Posted

Yes i saw the markings, i also examined the rooms in the beginning. What led me to use noclip was a combination of my impatience, partly the too dark corridors and the same looking rooms.

Citrom

Posted

Decent mod, but the AI voice is a violation of legal rights to the original voice actors unless given permission.

anti2

Posted

On 11/16/2023 at 6:29 PM, Citrom said:

Decent mod, but the AI voice is a violation of legal rights to the original voice actors unless given permission.

Modding in general is in grey area, and voice cloning isn't regulated legally yet. Besides, actors play different characters with different voices. NN copies character's voice, not actor's. Who actually owns this voice, actor who played it or game publisher/IP holder?

The fact actors - some or majority - oppose something doesn't mean they're right. It's just opinion. I personally support them in two situations:

a. I believe, it's not acceptable to clone voice for commercial purposes.
b. It's not acceptable to use cloned voice to generate offensive content.

General mods don't hurt anybody. There is nothing bad in using cloned voices for mods unles they violate my (a) and (b).

You can't ban it even if you wanted. Fighting progress is hopeless. Progress can't be stopped.


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