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Doughnuts

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Posts posted by Doughnuts

  1. You probably have a vertex group created for the model_root bone. Select your head object and go to the object data properties menu. You'll see a "vertex groups" menu, there select the model_root vertex group and delete it. If you see a vertex group under the name of 'motion' delete that too.spacer.png

  2. 30 minutes ago, TheWhitePhoenix said:

    You were already Plasma's student before with just doing the hilts, now the student has advanced. ? Speaking of, are the Force Unleashed hilts gonna be reuploaded anytime soon? ? 

    I uploaded an update to fix the missing files around a month ago but nothing has been approved yet. If things don't get approved by the end of this week I'm going to start sharing my creations on here.

  3. Everything does look really good. I do want to point out that your traced lowpoly mesh looks really dense. What is the current tris count? I reckon you could get away with a lot less especially around the helmet. That inset part around the cheeks can be baked in my opinion. Looking forward to see how this turns out, great job so far!

    Hephaeon likes this
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