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Everything posted by ensiform
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This is already the case anyway. Because we use the SDL2 window management creation system. Nobody here or in any idTech3 community has stepped forward for Vulkan support so it has nothing to do with multi platform code. You will still obviously need to compile it for each platform as you currently do.
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Yeah until a viable even basic port happens for another tech3 game, I don't see Vulkan happening. Also: macOS does not support Vulkan and the Vulkan<>Metal Wrapper costs money.
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UE4 feasibility test (porting Kejim WiP)
ensiform replied to ClydeFrog's topic in WIPs, Teasers & Releases
This is the tool that I have used: https://forums.unrealengine.com/showthread.php?94470-HammUEr-a-Hammer-Worldcraft-map-importer-for-Unreal-Engine -
Pure doesn't exist in SP FYI. Using a config file to enforce rendering settings is a poor choice in my opinion. Most people's computers can handle dynamic glow these days and turning it off is simple and in the menus. I would avoid touching anything related to over bright bits. Leave as defaults unless you know what you are doing. There is no blood or Gore in jk2 or jka. Some effect mods add it but it's just an efx file afaik. Why do you have things in the configuration for for your mod that you have no idea why they are there in the first place. The % stuff is allowing people to add their own parameters when launching the batch file with it seems up to 9 extra parameters.
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Frostbite engine is overrated and it's said to be great about combat etc but even that hasn't prism much over the years.
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UE4 feasibility test (porting Kejim WiP)
ensiform replied to ClydeFrog's topic in WIPs, Teasers & Releases
Is this recreated from scratch? Because there's a tool that can port map files with materials to ue4 (on a separate marketplace because of obvious reasons). -
Have you never used the console before ever in the 14 years that JKA has been out? Open console by pressing the key to left of the 1 on keyboard. Type r_gamma press enter. It displays the current value. ---- As for web speed issues, I would power cycle the Modem and Router. (Unplug off both if you have both, then wait 30s, plug in modem, wait for it to have internet connection, plug router back in, let it get the connection to modem and your pc) Otherwise without knowing what you use its hard to say what is issue. Simply upgrading to Windows 7 will not make your internet slower, there is other factors that are likely instead.
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No, this is not something you can change. But it should be resetting to normal value once the game is closed normally. If you have an unexpected crash or just alt tabbing out of the game, then it will be stuck until you launch game or use some other external tool that does the same thing as the game does.
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Indeed, I thought maybe you had a build that was old.
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What latest OpenJO? We don't provide builds.
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What do you mean? The last time I played through outcast with OpenJK's OpenJO, it worked fine.
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While I am all for fixing it in OpenJK as well as JKE, JKA does not actually have galak fyarr in it so spawning him is at best a cheat
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(OpenJK SP) Adding savegame values to the client and playerstate?
ensiform replied to Dusty's topic in Coding and Scripts
Because those fields are the only ones that must be handled specially at least in the original code. Now the rest of the structures are handled by the new functions which were discussed above but I'm not really sure how they work. Not enough documentation was given. Look for the author of the changes maybe. -
You need the latest version of the real JK2 assets to play jk2 enhanced or openjk (jo). The code is 1.04 based not 1.02. And the localized strings system was not added to JK2 until 1.03 afaik.
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You need latest version of jk2 installed.