Jump to content

bigphil2695

Members
  • Posts

    342
  • Joined

  • Last visited

Posts posted by bigphil2695

  1. Somehow... this issue has returned. Basically because my weirdly specific build of OpenJK was messed up. See I was trying to reapply it without the settings from another mod, and I encountered an issue. Now when I try to reapply that build it doesn't work, unless that mod is on. I don't really know how to fix this, but I want the mod gone, and my NPC file cap to remain where it is.

     

    spacer.png

  2. I know what you mean, I think you explained it pretty well. I'd imagine it would be possible with a bit of coding. It's likely a set value that can easily be changed. I could be completely wrong about this, as I know very little about coding.

     

    I'd probably need to do a lot of searching in the game's source code. Just wondering if this had been done.

×
×
  • Create New...