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Everything posted by RevanKnight
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New update pending approval.
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17th 7.00PM North Park mall in Dallas Texas.
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Knights of the Fallen Empire twins (Arcann and Thexan)
RevanKnight replied to RevanKnight's topic in WIPs, Teasers & Releases
Hey guys, I'm not dead! It's been slow, but I have worked a bit on the belt and torso. -
Dark Apprentice Costume from TFU2 End of Dark Side
RevanKnight replied to Xeby's topic in Mod Requests & Suggestions
Hey guys, so Xeby has been waiting for me to finish the belt loop thingies and I didn't realize that for a while, but I finally got around to it so I guess as soon as he is ready he will release it. I also changed the face and lower robe. -
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Okay, waiting approval. Not much of a general update, but a lot of new outfits have been added. I also changed the chin texture a bit.
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It's out, waiting approval.
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This weekend I will be away from all internet. I am shooting for Tuesday. Once again I'm so sorry for the wait.
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I'm so sorry I keep getting distracted and wasting my time on new models and not finishing the models I have started. BUT here's something I put together really quickly. I don't intend on working much on this one, but will do a few more things to it before its launch. It's the Sith Eradicator armor from The Old Republic.
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I'm really sorry about the wait guys, I can't promise anything but I should have it out in a week or so. I have been trying to fix some stuff that just doesn't want to be fixed.
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Knights of the Fallen Empire twins (Arcann and Thexan)
RevanKnight replied to RevanKnight's topic in WIPs, Teasers & Releases
That's why I called it a work'in progress. I get what your saying though. The main reason I copy/paste textures is so I can get a visualization of what it will look like, and to make sure that the model will work. My problem is I don't have the time or the attention span to make most textures from scratch, especially when using Gimp. My main problem is that I start off doing it like this, and intend to go over the textures at a later date and polish them, but I end up losing interest or becoming stressed out, like I did with my Clone Wars Anakin. Anyway, here's a small update. NOTE: Don't mind the lower robe, it's a mess I know. . Really the only major thing I have done is I have polished the pauldron a little and messed with the arm. I also thinking about using a new torso. The arm is a Magnaguards arm, and the mask is the Shadow Trooper mask. -
Knights of the Fallen Empire twins (Arcann and Thexan)
RevanKnight replied to RevanKnight's topic in WIPs, Teasers & Releases
Good ol Ron... -
Knights of the Fallen Empire twins (Arcann and Thexan)
RevanKnight replied to RevanKnight's topic in WIPs, Teasers & Releases
I'm working on the head. I think the head has enough verts that I think I can get it fairly close to his head. I might end up using a new head though. That is a pretty good reference though! -
New update out soon, pending approval.
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V1.03 is out and pending approval!
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OH! RAKE! Ya I know that thing. I doubt I'll be able to do it though, I would have to make new animations (which I have never really tried).
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Okay folks, it's pending approval and should be out shortly!
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Version 1.00
661 downloads
I thought it would be fun to ruin JKJA and make it scary, so I decided to make Slenderman! In case you're wandering who Slenderman is, (which I wouldn't recommend looking up if you like to sleep at night) he is a very tall, lanky man who doesn't like people taking his pages off of trees, and in this case, Jedi. You also can't kill him easily. And he is very fast. He's also invisible at a distance. Enjoy! NOTE: Most of the bugs in this mod are intended. -
Hey guys, been a long time but I finally decided to come out with a update for Revan. I added new arms and changed the hood shape, as well as polishing up the some of the textures, and a new ghost version.
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I thought this would be appropriate for this time of year.
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Unfortunately, that is easier said then done. I spent a long time on the face just as it is, and I don't think I can get it much better with the head that I'm using. The main problem is that the mesh that I'm using has very few verticals on the jaw and nose, meaning that it won't appear smooth, really no matter what I do (unless I completely redo the face, which I have no plan on doing). As for the taunts, he has taunts it's just that he doesn't say them unless you are his enemy.
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Sorry I forgot to post here when I released Anakin, but ya, I'm thinking about updating him soonish. I'll probably just fix the pauldron and maybe add some new robes on this update.