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Posts posted by ShenLong Kazama
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Revanite Work In Progress
General Howard, DarthStiv, Omega and 1 other like this -
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But i need a real tutorial, a step by step instruction.
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A bunch of us just learned how to do this a couple days ago. I recommend taking a look at this thread and trying it yourself.
I did. No thanks.
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Also the cape you added here looks great too.
http://jkhub.org/files/file/2128-sith-lord-savage/
However, now i think i'm becoming greedy, because i see the possibility to add Savage's or Maul's horns to this skin:
http://jkhub.org/files/file/1926-mauls-death-watch-mandalorian/
I didn't even manage to remove the antennea, when i was trying to work on it myself it looked like this:
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Holy damn... this looks so goddamn epic!
This. It looks great, can't wait to work on the textures.
Langerd likes this -
I'd like to add Dooku's cape, or a similiar one, to my Revan skin, which is Hapslash's model. The normal cape doesn't look that good, while Dooku's cape can be edited so that it looks like Revan's original cape.
Original Dooku model and skin:
http://jkhub.org/files/file/1122-hs-count-dooku-rots/
My Revan skin:
http://jkhub.org/files/file/2078-slk-darth-revan/
I appreciate any assistance.
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Okay. Another thing, is it possible to add a cape to the model without using modeling software? Because i'd like to add a cape to the skin, but not a robe like the one it already has.
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No i deleted the selected area and it worked fine. But still the white outlines appear ingame.
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I've had experience with both those elements. You can check out my files mainly being Skeletor since he has a ripped/torn flap and if you want I can give you the shader template for my blackhole since that one uses a nice metallic element. Others may have more specific elements of information they can give you but feel free to check out the shaders in some of my files if you want.
Okay i tried to make a shader which hides the selected parts of the robe, but it didn't work. The white parts should be invisible.
EDIT:
Nevermind, found the issue. Had to make the texture file .png format and not jpg. But how can i fix the white outlines?
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Currently i'm planning on finishing my Revan skin, but for that i need to learn to create shaders. SP support and custom sounds are also possible.
But where i need assistance is as followed:
Make the armor look more metallic/shiny
Make a version where the robe is ripped/torn
Appreciate any help.
Bek likes this -
Revan skin is up now.
For version 2.0 i plan to include a ravaged version, like the one he wore in the new Rakata Flashpoint in SW:TOR. But i could need some help, regarding making torn/ripped robes. So far i know that i have to remove a few parts from the textures, but that the most important step is to make a shader file. So i'd really appreciate if someone could give me tips how to do that.
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Any takers for helping to replace the HS Robe with the one from Toshi's Anakin and updating the skinchest textures? My birthday is in 19 days...
@Ëkvas, perhaps you could help with the robe.
I could help you, but only with textures. When i try modeling it's lika a 3-year old playing with a nuclear reactor.
Lamented, Barricade24 and z3filus like this -
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katanamaru, z3filus and DarthStiv like this
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krkarr, Jolly and Barricade24 like this
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For those who are wondering, the project has been halted, not cancelled, but it goes no further atm. I'm no modeler and CaptainCrazy has no time right now, so i hope someone can either teach me how to finish it or help me out.
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ent, JAWSFreelao and eezstreet like this
SWTOR Revan
in WIPs, Teasers & Releases
Posted
So am i.