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Everything posted by Jrue
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So I think I lost my post from yesterday... This is the picture of the Maul toy for Star Wars Rebels this season This is the model I frankensteined together
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I started work on one I still need to add the details on the chest and the shoulders
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Yes what happened was I deleted the tags in the hands so I just imported them from another model and it was fine; thanks for the help
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I checked the tags and fixed everything! Thank you so much
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How many tags should there be, I got one on each hand now
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How do I check the tags on the model in blender
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Sorry can we move this to nodding assistance I submitted from mobile my bad
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So I have a bit of an issue I have Frankensteined some models together and then when I go to play with them the model works but the lightsbaer I am using has no blade; this is in sp by the way is there something I can do
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Tera Sinube?? Also from Rebels... I know it's now clone wars but, Ezra or the Jedi temple guards from this season
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Model/skin request: CWA Jedi Champion
Jrue replied to Jack Skywalker's topic in Mod Requests & Suggestions
Yeah I think you could just use haps Jedi and code off some pieces and then just whip up a skin; model looks really cool though -
Classic Jedi Project (CJP) Journeyman Customization I
Jrue commented on Omega1's file in Player Models
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- Menu Support
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If you are interested I have some resistance pilot gear that was ripped from galaxy of heroes that I edited to fit on the pilot model, could be useful if you want it?
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Kit Fisto - Reskin collaboration project maybe?
Jrue replied to Ruxith's topic in WIPs, Teasers & Releases
Yeah I'll do one; there are some characters of the same species in the old republic so I could do some interesting skins of them -
Kylo Ren - command shuttle [Vehicle Request]
Jrue replied to dark_apprentice's topic in Mod Requests & Suggestions
If you know how to rig ships there is model of one on the facepunch forums -
I thought since others showcase some of their models that they are working on I will too, this first concept is a rp character for myself, it is an alien race that I created; The Next is an Arcona Merc made from a port from Galaxies; Finally I have made a Barabel Merc have been working on the Barabel Model for a long time did my best to make it as accurate as I could, I have 7 different skin colors for the Barabel
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How do you go about editing textures from ToR rips, they come in dds files; I was curious if there was a way to get them into jpg without messing up the file, I am having trouble with the Kaleesh model for TOR
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Thanks for the tutorial 83 rebornmaster with mask on face
Jrue replied to Langerd's topic in WIPs, Teasers & Releases
Anyway we going to get a release of those cultist models? -
This may be stupid but can I take an obj model and a model made in milkshape and weigh it to bones in blender using the jk skeleton found in the humanoid folder? I Frankenstein models together in milkshape and then edit the meshes a bit for my own liking, thus they have no bones so now I need to add the skeleton
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Haha I did post there, I'm looking to put together and alien mercenary pack that would work for the black sun @@Kualan is that perhaps where you are getting those alien models from the old republic? Very curious as there some interesting models in that game
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The galaxies head looks good too! I mean the K'kruhk head is from that as well right?
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You mentioned with your drill sergeant brick post that you had an El-Les model is well, did you make and Arcona model then?
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Ima-Gun Di, K'kruhk and Mas Amedda would have to be my top 3 with K'kruhk at the top! Would love to finally see him in game
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Is there any mod that allows the player to carry a gun and lightsaber, like dual wield and instead of lightsaber throw the blaster shoots? Would be really cool for like a bounty hunter jedi.
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How soon can we expect to see that Barabel??
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Also have you thought about maybe using the Desann hands in the Barabel the hands are a little more human like the Barabel in the picture