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Everything posted by CaptainCrazy
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Modding is what got me into 3D modeling all those years ago. As it was previously stated. Baby steps You'll often find that it's the older engines like this that are best to work with in order to get a feel for things. All the best!
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Well I do love to crunch polygons I've been fine thanks!
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I remember this being a touchy subject back in the day. How does one circumnavigate the fact that he used a lot of models and assets without permission. Even sold them for personal gain? I suppose that, in a way, it's hard to know which models he "stole" and which ones he didn't. I was kinda hoping that somebody would make a legit KOTF during my absence so I'm glad to see that it's in the works May I ask what sort of help is required for this mod?
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Thanks! Yeh for a while I didn't even have a computer and I had actually forgotten my password too. I kinda missed making things for the game and I had lost it in the process. I decided that I may as well commit to it and buy it on Steam. I do really like Rebels. The humor between Ezra and Chopper is priceless. I watched a scene earlier where Chopper disables the gravity, the system comes back online again and Ezra says to Chopper, as he helplessly floats by: "DON'T YOU DARE!!! DON'T YOU DO IT! NOT YET!" and Chopper is like "Ohhhh okay!" in a sarcastic tone and he turns it back on anyway then runs over his hand for good measure. I laughed so hard xD https://www.youtube.com/watch?v=qmXuWNcUKZ8
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Just wanted to say hello to everybody again. I've been away for about two years but I'm back now and ready to start modeling/modding again! I used to be quite active on the forum but had to take a long break due to real life problems. I've recently started to watch Star Wars: Rebels. Never thought that I'd like it because I didn't think that something could be as good as Clone Wars and I wasn't too keen on the art style but I actually really like the tv series. That's why I decided to re-install Jedi Academy on Steam again because it kinda inspired me to get back into this stuff again Hope you are all well! May the Force be with you!
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Looking nice so far
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Star Wars Episode VII Discussion
CaptainCrazy replied to Circa's topic in Star Wars Franchise Discussions
Watched the teaser trailer last night with my girlfriend. Pretty much went like this.. Me *sees Millennium Falcon and says "FUCK YES!!" Her: ................... Me: Uhhh.. Hello... Millennium Falcon...? Her: What's that? Me: Han Solo's ship...? Her: Who's that? Me: WHO'S THAT?? Her: I've only seen the prequels and one time I saw this scene where you find out that they're brother and sister.. Me: \ Yep we're sitting down tomorrow and watching A New Hope, The Empire Strikes Back and Return of the Jedi!! -
Pretty easy to do I'd imagine.
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I personally use Bandicam, it has excellent 1080p quality at a lower file size than say FRAPS. I've been using it for a few years now and never had problems
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Welcome.
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Tales From The Clone Wars - JKA comic
CaptainCrazy replied to Kualan's topic in Art, Media & Technology
Cool a nice read Not sure why Kre 'Fey always looks awe struck though xD -
I don't get how my hidden comments were a flame war, I was actually saying that this sort of thing is silly and that it shouldn't keep being bought up =/
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I don't like the fact that a certain admin is abusing his power by removing comments he may not agree with, comments that do not insult others or take sides but merely state that this topic always seems to cause conflicts. Freedom of speech, look it up.
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Meh I have this setup in real life, don't need some crazy foo' game to do it! XD
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Non-Star-Wars model requests
CaptainCrazy replied to Cerez's topic in Jedi Knight General Discussions
Now let me flip the coin on you. Why would you have characters from Star Wars in games that have nothing to do with Star Wars? A good example would be Soul Calibur 4 where both Yoda and Darth Vader make appearances. Why? Because it's cool to have them as playable fighters. -
I've been using 3DS Max for 9 years and Maya for about 4 so I don't think I'd have much of an interest in switching to something else for the hell of it lol.
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Well there are more visual artists here than actual writers so the section would be kinda wasted to be honest. I've seen a few people here and there that write their own fiction but, as @@Darth Futuza said, it doesn't really warrant a good enough reason to have a writers section. If anything it wouldn't be used all that often. For comparison it would like having a Machinima section when there are few people here who actually make Machinima. It would be like having a thread that is maybe 100 pages long, yeh one day it'll still be around but it'll only be glanced at compared to what it used to be which was something of a phase, it'll just be there taking up space.
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For organic stuff I like to mess around in ZBrush using ZSpheres but that's a different story lol. High poly hard surface modeling can be tricky and really force you to make clean sensible geometry. That Obi-Wan lightsaber I made was modeled using high-poly modeling and it really makes one think how one would go about achieving certain areas. Like a circle in high-poly is actually a hexagon, then smoothed to become a cylindrical shape. Just practice and don't let tricky parts get you down, fight through it and believe in yourself, think about how talented you'll be in maybe even a few months. There are lots of tutorials out there but since you're using Silo it can be trickier to find them xD
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Well I can't really say too much because of the situation but it's a simple model and it's a start. When you're starting out it's not so much about the things you make but how you make them, understanding how things such as topology work. Further down the line I'd encourage hard surface modeling because that's not as easy to do as organic but that really depends I guess.
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Dunno I never finished it lol.
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Yeh but it's either you do something about it or stop complaining, either way they're richer than the complainer lol.
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Not sure how old this engine is but maybe you need to build cubemaps? I dunno xD