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Master list of NPC oddities


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Posted

Anything posted in this thread requires proof. There can't be any speculation on behavior.

 

General

 

 

npc_type hardcodes

  • Any NPC named "paladin" or "desperado" won't alert nearby enemies when they are attacked. [proof] (also in JK2)
  • Any NPC named "yoda" is immune to force powers and is classified as a boss. [proof] (sp only)
  • Any NPC named "emperor" won't use their weapon, only force powers. [proof]
  • Any NPC named "chewie" has extra strong punches [proof]
  • Any NPC named "gonk" will provide batteries to the player when they use them [proof] (sp only, also in JK2)
  • The following NPCs are automatically given a weapon depending on their name [proof]:
Lightsaber: Any player-aligned NPC starting with "jedi". Any enemy-aligned NPC starting with "reborn" or "shadowtrooper". Also "tavion", "luke" and "desann".
Pistol: "imperial", "imppilot". Any player-aligned NPC starting with "bespincop". Any enemy-aligned NPC starting with "bespincop"
Disruptor: "rodian"
Bowcaster: Any enemy-aligned NPC starting with "weequay"
Repeater: "stcommander", "swamptrooper2", "galak_mech", "trandoshan"
Flechette: Any enemy-aligned NPC starting with "stofficer". Also any enemy-aligned "swamptrooper"
Rocker Launcher: "rockettrooper"
No weapon: Any player-aligned NPC starting with "prisoner" or "elder". Also "monmothma" 

rank hardcodes

 

CLASS_ specific behavior

Posted

One interesting one is the only way for an NPC to have no weapon is to have Elder in the name, correct?

I double-checked, the proof provided on the weapons list mentions that and I didn't put it in the OP. Also clarified a few things in that box.

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