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Verschneit (Idyllic Snowy Village)


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The limit is 32768. Thats why so many brushes have been converted into ASE models (to reduce brush count.) Some were converted for rotation and detail also but ...yeah. And patches arent counted under this limit unless you compile with -patchmeta I think...

 

Problem with converting large brush work (like a building front as you say) is that ase models cant act as a structural brush, and of course need clipping/caulking instead (thus basically adding the brushes back in) so theres really no point with that kind of structure.

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