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Verschneit (Idyllic Snowy Village)


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Posted

.,,,what are the two of you doing that you need to hide behind a dresser/cabinet/piece of furniture I'm missing the name of right now.....?

Behind? no no, we are INSIDE a cupboard.

 

As for why. @@Szico VII is racist against tauntauns, so it was for our own safety.

Posted

Ooo another of those lifts. I can confirm to you all that those lifts are the sexiest lifts of all.

Posted

Was sort of hoping someone here had the technical knowhow to simply edit q3map2 binary to increase the limit :P Want to avoid -notjunc. And obviously want to avoid reducing the detail...

CaptainChar likes this
Posted

The limit is 32768. Thats why so many brushes have been converted into ASE models (to reduce brush count.) Some were converted for rotation and detail also but ...yeah. And patches arent counted under this limit unless you compile with -patchmeta I think...

 

Problem with converting large brush work (like a building front as you say) is that ase models cant act as a structural brush, and of course need clipping/caulking instead (thus basically adding the brushes back in) so theres really no point with that kind of structure.

Posted

I need some people to help test the 3rd release candidate before it gets the green light. Please message me here if you are interested!

 

Id need people to look for any bugs/glitches they find. Cheers!

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