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Pickups on Rift


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So I wondered if anyone was interested in helping me out.

I need someone who can edit entities and change the spawn locations of the pickups on rift. Specifically just the 100 shield that's right in the middle of the map. It ruins the ffas completely.

 

Would I've tk be to do this one jawa's server. I'll buy you puzza

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I can do that for you.

 

if you want, you can open a server to show me exactly what you want to modify.

 

The other solution is simply to edit the server.cfg to disable the health and armor items (1 = disable, 0 = enable)

seta disable_item_medpak_instant 1 // instant red medpack (25 points) 
seta disable_item_medpak 1 // bacta canister
seta disable_item_medpac 1 // bacta canister (one is 50 points and the other 25, but i don't remember which)

seta disable_item_shield_lrg_instant 1 // large shield (100 points)
seta disable_item_shield_sm_instant 1 // small shield (25 points)

seta disable_item_force_boon "1" // force boost
seta disable_item_force_enlighten_light "1" // force light
seta disable_item_force_enlighten_dark "1"  // force dark
for example, if you want to disable only the 100 points shield in the middle of the map, put

seta disable_item_shield_lrg_instant 1

Link likes this
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Topic moved to Mod Requests & Suggestions forum.

 

 

Would I've tk be to do this one jawa's server. I'll buy you puzza

 

I think you're drunk Fish... :P

Link and Asgarath83 like this
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Topic moved to Mod Requests & Suggestions forum.

 

 

 

I think you're drunk Fish... :P

Phone auto correct ruins lives D: I was also walking to work :L

 

+ didn't know where to post this. Don't hit me

 

 

 

I can do that for you.

 

if you want, you can open a server to show me exactly what you want to modify.

 

The other solution is simply to edit the server.cfg to disable the health and armor items (1 = disable, 0 = enable)

seta disable_item_medpak_instant 1 // instant red medpack (25 points) 
seta disable_item_medpak 1 // bacta canister
seta disable_item_medpac 1 // bacta canister (one is 50 points and the other 25, but i don't remember which)

seta disable_item_shield_lrg_instant 1 // large shield (100 points)
seta disable_item_shield_sm_instant 1 // small shield (25 points)

seta disable_item_force_boon "1" // force boost
seta disable_item_force_enlighten_light "1" // force light
seta disable_item_force_enlighten_dark "1"  // force dark
for example, if you want to disable only the 100 points shield in the middle of the map, put

seta disable_item_shield_lrg_instant 1

 

Awesome. You're hired. @@SiLink get your coat on we've got work to do.

 

Since I have no clue what so ever about this sort of thing, you'll have to tell Link what to do. My skype is fishymcfisherman, add me on that and I'll get you in a group chat with me and Link.

 

In response to the line of code we could add into he cfg, problem is that would disable it on the map, (and all maps), and we just want to move the spawn somewhere.

Circa and Langerd like this
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