afi Posted August 14, 2012 Share Posted August 14, 2012 It is possible to decompile demos (.dm_26 files)? I know that something like that exists for quake 1 and quakeworld, but I didn't find anything for quake3-games :/ (If it's even possible ) Link to comment
Scooper Posted August 14, 2012 Share Posted August 14, 2012 What exactly are you looking to get from them? Link to comment
afi Posted August 14, 2012 Author Share Posted August 14, 2012 Player information, data about entitys, etcIt's not really important at all, I just think it would be interesting Link to comment
eezstreet Posted August 15, 2012 Share Posted August 15, 2012 http://skuller-vidnoe.narod.ru/q3dspecs.htmThis should give you a pretty decent spec. In theory, the format shouldn't be changed between Q3<->JA, but stay on your toes, and note the difference in playerState/entityState between JA<->Q3. Also note that the sizes CAN be completely different from what the q_shared.h specifies, this is in netf_overrides.txt/psf_overrides.txt in ext_data. afi likes this Link to comment
eezstreet Posted August 15, 2012 Share Posted August 15, 2012 No problem. You just piqued my interest in making killcams in JA though. Link to comment
afi Posted August 25, 2012 Author Share Posted August 25, 2012 I solved quite a few errors, but for some days I keep getting the "bad command byte" error. Does it have something to do with the bigger playerstate/entitystate in JKA? Or is there something wrong with the MSG_ReadBits function? Link to comment
eezstreet Posted August 25, 2012 Share Posted August 25, 2012 The playerstate/entitystate is bigger in JKA than in Q3, which might be causing the issue. Bad command byte could mean that the usercommands aren't getting sent properly perhaps (not sure) Link to comment
afi Posted November 24, 2012 Author Share Posted November 24, 2012 I never figured how to make it not crash. I'm just curious now... we got some cheat-problems in the ESL. Is it possible to get information about... let's say edited/hacked sabers from the demo. Or: Are there information in a demo that are not shown with /configstrings? Link to comment
afi Posted March 31, 2013 Author Share Posted March 31, 2013 I just had some free time and decided to give it a new try but still no success... does anyone have an idea why it won't work? I mean, Q3 and JKA are not THAT different <.< (And yes, I got the different playerstate/entitystate) Link to comment
TomArrow Posted April 30, 2023 Share Posted April 30, 2023 Is this still something you're interested in? Link to comment
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