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What does your GtkRadiant look like?


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Posted

I sometimes spend more time editing the colors in GtkRadiant than I do making maps.

 

 

DxehNfP.png

 

 

 

Keep mapping and quit fooling around with colors!!  :lol:

The only scheme I could use was this greyish one or else my eyes would cross looking at the grid for so long. 

 

 

 

rad_zpskropjilt.jpg

Vegeta likes this
Posted

How in the world is that grid view even remotely intuitive or usable? :P

I can't get separated from my usual layout:

  C   -  Xy

  Yz  -  Xz

That other view you showed feels weird and confusing to me. To each his own, I guess ;)

Posted

How in the world is that grid view even remotely intuitive or usable? :P

I can't get separated from my usual layout:

  C   -  Xy

  Yz  -  Xz

That other view you showed feels weird and confusing to me. To each his own, I guess ;)

 

You asking me?

Posted

You asking me?

 

It was more of a rhetorical question, but yeah... that view is just confusing to me. Zig Zag's view is the one I'm referring to as the one I can't just help but find very intuitive (although in shades of grey like yours). Probably I just prefer to have everything in a single view, as well as the chance to modify a bunch of vertexes right away, and not have to constantly switch from top, to side, to front, and then back to top. But like I said, to each his own.

  • 3 months later...
Posted

It was more of a rhetorical question, but yeah... that view is just confusing to me. Zig Zag's view is the one I'm referring to as the one I can't just help but find very intuitive (although in shades of grey like yours). Probably I just prefer to have everything in a single view, as well as the chance to modify a bunch of vertexes right away, and not have to constantly switch from top, to side, to front, and then back to top. But like I said, to each his own.

I'm extremely used to having a 4 window view from using other map editors like Hammer/Worldcraft. I've also used it in other engines like Lithtech with Dedit.

 

bFEKyQx.jpg

 

 

I tend to texture things after creating all the brushes so I'm used to pressing various hotkeys to bring up other windows. I also like contrasting colors with the grid so I can snap to the layout much easier.

 

Iroc Jeff's view is the default Radiant view though so I can understand why it's their preferred layout.

Posted

Sounds like the IDE theme wars between coders. And themselves. Some of change theme/layout on a daily basis.

 

3/10/14

 

vs_01.png

 

16/12/14

 

codelite_line-numbers.png

 

2/6/15

 

Screenshot%202015-06-02%2001.02.00.png

 

8/6/15

 

Screenshot%202015-06-08%2004.14.25.png

 

27/6/15

 

Screenshot%202015-06-27%2012.07.56.png

 

6/7/15

 

Screenshot%202015-07-06%2017.15.51.png

 

Keyten likes this
  • 4 weeks later...
Posted

I keep colors left on Maya/Max/Lightwave Emulation.  Lets the brushwork stand out a lot more against the background.

 

 

 

gtk.jpg

 

 

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