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Colorful _spec texture in models


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I made the guns and gave them _spec texture to make them better looking but i was thinking about one thing - is it possible to create _spec texture that change the color depend which lightning is in the room? For example i am in the blue lighted room and weapon is lightnened in blue but when i go to the red lightned room the weapon is red instead.

Is it possible with shader or with scripts?

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Every model i have downloaded they dont have this option at all... they are always white. The same with default. This shader would be good for metal textures as well because they would gain the color from the area lightning not from the color of the texture

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