Spirit Posted February 13, 2015 Posted February 13, 2015 Hey, I want to add some new force powers to JKA, Force Crush and Deadly Sight mostly. Is there a way to do it? Also, making 4 and 5 levels of force powers? I want to use it in SP. Do I have to touch the code? JKA is OS now, but I have no idea where to start. Can someone help?
Circa Posted February 13, 2015 Posted February 13, 2015 Yes it's possible. And yes, it's all through code. Do you have coding experience? If you check out the Jedi Knight Enhanced project, we will be adding a few new force powers for that. Feel free to give us some ideas like this for that.
Spirit Posted February 13, 2015 Author Posted February 13, 2015 Yes it's possible. And yes, it's all through code. Do you have coding experience? If you check out the Jedi Knight Enhanced project, we will be adding a few new force powers for that. Feel free to give us some ideas like this for that.I have a general understanding of programming. Should be enough to understand how it works. And thanks for the link.
Circa Posted February 13, 2015 Posted February 13, 2015 Moved to Coding & Scripts forum. Here's a tutorial on adding a force power in MP. http://jkhub.org/tutorials/article/134-create-a-new-force-power-mp/ Not sure how different that is from doing it in SP. Summoning @@eezstreet or @@ensiform or @@Xycaleth
Spirit Posted February 15, 2015 Author Posted February 15, 2015 It's fairly similar, probably easier.I'd greatly appreciate a tutorial for adding force powers to SP. Asgarath83 likes this
Asgarath83 Posted February 16, 2015 Posted February 16, 2015 I'd greatly appreciate a tutorial for adding force powers to SP.Me too. ._.
Asgarath83 Posted February 17, 2015 Posted February 17, 2015 @@Spiritthere is a big difference about force power MP code and force power SP code for what i see when i working on my efx force powers (i not added new powers, i changed effects and sound of every force power at second of the CLASS that using the force power. soCLASS_BARTENDER cast an ice storm as force lighting, for example, and CLASS_REELO, a spiderweb nets. etc etci noticed the best difference is :the code part of w_force.c of MP code in SP is stored on WP_Saber.cpp into the saber code, you can found also the force powers code. i not know the other difference. however onWP_saber.cpp you can found the code of working of- Grip- Lightning- Drain- Rage- Heal- Mindtrick- Jump (but i not checked so i am not sure)- SABER DEFENSE \ OFFENSE \ THROW \ SABER MECHANIC COMBAThere there are also the working part of the code about protect and absorb and sight instead for the visual effects of shaders color of force Sight, Protect and Absorb, and also for the visual efx of force lightning and drain, you can found the informations sorted on CG_players.cpp Cg_players.cpp
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