Langerd Posted November 5, 2014 Share Posted November 5, 2014 The problem is in the topic... Why ? It happens only with patches and bevels... Link to comment
Asgarath83 Posted November 6, 2014 Share Posted November 6, 2014 Maybe code cannot calculate the angle of reflection of curve surfaces. Langerd likes this Link to comment
Vulcan Posted November 6, 2014 Share Posted November 6, 2014 The way I overcome the patch limit is basically creating a brush and cutting it into roughly the same shape as a patch.I think that'll also overcome your problem! Langerd and z3filus like this Link to comment
Langerd Posted November 6, 2014 Author Share Posted November 6, 2014 Thanks for answers! The way I overcome the patch limit is basically creating a brush and cutting it into roughly the same shape as a patch.I think that'll also overcome your problem! Yep I will make it this way Maybe code cannot calculate the angle of reflection of curve surfaces. Damn... always something against me XD Link to comment
Langerd Posted November 6, 2014 Author Share Posted November 6, 2014 Well i made the bevel more flat like and it reflects the blaster. I think you cant manipulate with it too much because it will cause this bug that Asgarath83 said. Many thanks for help! Asgarath83 likes this Link to comment
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