Mandalorian Posted June 28, 2014 Posted June 28, 2014 Recently the md3's have been nonsolid as in i can walk thru them. I gather that is the default and you need to add a boundary to them. Originally when i stated mapping they had an automatic boundary, what has changed and can I fix this problem? using version 5 of radiant
Boothand Posted June 28, 2014 Posted June 28, 2014 What spawnflags are set on them? spawnflags 2 = autoclip (bad mapping practice)spawnflags 4 = lightedspawnflags 6 = lighted and autoclipped
Mandalorian Posted June 28, 2014 Author Posted June 28, 2014 they had none, so thats probably why. Why would the radiant change automatically tho?I don't see those spawn flags.just rmg and solid.
Apprentice Posted June 28, 2014 Posted June 28, 2014 Autobound 1 might also help in these circumstances . . .
Solution Mandalorian Posted June 29, 2014 Author Solution Posted June 29, 2014 Useful. Thankyou for your feed back everyone.
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