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Odd map error.


Go to solution Solved by Mandalorian,

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Posted

Recently the md3's have been nonsolid as in i can walk thru them. I gather that is the default and you need to add a boundary to them. Originally when i stated mapping they had an automatic boundary, 

what has changed and can I fix this problem? using version 5 of radiant

Posted

What spawnflags are set on them?

 

spawnflags 2 = autoclip (bad mapping practice)

spawnflags 4 = lighted

spawnflags 6 = lighted and autoclipped

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