Mandalorian Posted June 28, 2014 Share Posted June 28, 2014 Recently the md3's have been nonsolid as in i can walk thru them. I gather that is the default and you need to add a boundary to them. Originally when i stated mapping they had an automatic boundary, what has changed and can I fix this problem? using version 5 of radiant Link to comment
Boothand Posted June 28, 2014 Share Posted June 28, 2014 What spawnflags are set on them? spawnflags 2 = autoclip (bad mapping practice)spawnflags 4 = lightedspawnflags 6 = lighted and autoclipped Link to comment
Mandalorian Posted June 28, 2014 Author Share Posted June 28, 2014 they had none, so thats probably why. Why would the radiant change automatically tho?I don't see those spawn flags.just rmg and solid. Link to comment
Fire Phoenix Posted June 28, 2014 Share Posted June 28, 2014 set spawnflags 1 Mandalorian likes this Link to comment
Apprentice Posted June 28, 2014 Share Posted June 28, 2014 Autobound 1 might also help in these circumstances . . . Link to comment
Solution Mandalorian Posted June 29, 2014 Author Solution Share Posted June 29, 2014 Useful. Thankyou for your feed back everyone. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now