Link Posted June 27, 2012 Share Posted June 27, 2012 (edited) I plan to expand my movie making in Kyle Katarns Alternate Dimension Part 3 but to get it just the way I imagine it I'll need some form of cutscenes. I was just curious if any one here can create them and would be willing to help me out? https://jkhub.org/files/file/18-kyle-katarn39s-alternate-dimension-part-i-jan39s-dead-dead-dead-dead/ https://jkhub.org/files/file/192-kyle-katarn39s-alternate-dimension-part-ii-gonking-around/ Edited June 27, 2012 by SiLink Link to comment
therfiles Posted June 27, 2012 Share Posted June 27, 2012 Hmmm...how extensive are these cutscenes? I always love some good cutscene work. Link likes this Link to comment
Link Posted June 27, 2012 Author Share Posted June 27, 2012 They would involve talking of course, perhaps ships moving as well. Various angles etc. Sorry I can't be specific, I have yet to write the script. Link to comment
therfiles Posted June 28, 2012 Share Posted June 28, 2012 Well, when your ready shoot me a PM! Link likes this Link to comment
Link Posted June 28, 2012 Author Share Posted June 28, 2012 Well, when your ready shoot me a PM! That is great Thanks a bunch. Can it be on any map? (Noob question) Link to comment
therfiles Posted June 28, 2012 Share Posted June 28, 2012 Unfortunatly, no. You will need to hand me the .map file for me to write cutscenes...unless this is impossible for you, then there *may* be another way. You see, there are script-essential entities that need to be added to the map, like cameras and such. Link to comment
MUG Posted June 28, 2012 Share Posted June 28, 2012 Unfortunatly, no. You will need to hand me the .map file for me to write cutscenes...unless this is impossible for you, then there *may* be another way. You see, there are script-essential entities that need to be added to the map, like cameras and such.You can add cameras and the like with ease:http://jkhub.org/area51/tutorials/article/50-adding-entities-to-maps-after-compiling-editing-base-maps/ Link to comment
therfiles Posted June 28, 2012 Share Posted June 28, 2012 Interesting...could you still add ref_tags, target linkings, and keys to all your entities? SiLink, could you maybe elaborate on the technique you explained in the tutorial? It looks very promising...but difficult. Link to comment
Link Posted June 28, 2012 Author Share Posted June 28, 2012 BobaFett knows more about that than I do, basically you can add entities to any map without actually doing any damage to its current state. I believe if you can add it in Radiants entities window, you can add it ingame afterwards to any map. Sorry for the mumbled response, in a rush Link to comment
MUG Posted June 28, 2012 Share Posted June 28, 2012 Basically, you can add/remove/edit any entity. However its not strictly ANY entity, as some entities can't be changed as they get compiled into the map (such as md3 models. To add a model to a map, you need to use a work around involving making a health dispenser and giving that a model...). This is the technique you see used on servers with modified versions of ffa3 all the time, as entities are handled server-side. Link likes this Link to comment
Link Posted June 28, 2012 Author Share Posted June 28, 2012 I didn't know that =O Nice Link to comment
Circa Posted July 3, 2012 Share Posted July 3, 2012 (edited) I always wanted to learn how to make cutscenes and make my own story for a mod. Never had time to learn how. Edited July 4, 2012 by Master_Ibonek Link to comment
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