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Scaling down a whole map


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Guest KENNITHH

Good but doing that can mess up your whole map, like things get off grid or completely messed up, most likely this happens with complex brushes

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the faster way is to select all map with the square in box selection, and use the scale function to edit at a new scale on X Y and Z :)

Be careful or you can make a large amount of deformations. :)

 

That's how I did it. Is there a different way?

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You can just hit the "I" key to select everything , provided you haven't already selected anything.

Huh.  I always thought you had to select one brush, and then invert your selection and reselect the original brush.  This is neat.

JKG Developer

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