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AshuraDX

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Posted

I recently noticed that modders lack the ability to change the rider aniamtion for vehicles , without replacing the specific line in aniamtions.cfg , is there any way you guys could implement this ?

Posted

No offense but is it really that hard to replace a line?  Don't get me wrong I've never had to do it so I don't even know how difficult it may or may not be I'm merely curious.

Posted

it'd just be nice for custom vehicles , I came across this while working at my skiff : in order to change the default swoop riding animation you have to completely replace it which makes other vehicles that are designed to use that aimation (tauntauns ,swoops) like shit

and I guess it wouldn't be too much work , would it ?

Posted

There is a riderAnim line in the code that can be used in .veh files but it doesn't work, seems like it would just need some fixing. This is the only reason why I gave up on the AT-RT, base animations didn't work and I didn't want to overwrite any of the existing and mess them up.

AshuraDX and Archangel35757 like this
Posted

Anything dealing with anims is going to be a compat breaker more or less though.  Vehicles are also sorta both game loaded too.

Posted

It would be nice to have a feature in the vehicle file that tells it what rider animations to play-- then you could make custom riding anims for custom vehicles... then these new rider animations should be added to the GLA-- not replace existing anims.

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