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Turning a multi md3 into a player model


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I'm working on creating a JA player model from a Quake 3 MD3 set, specifically the head-upper-lower style MD3 set used by Quake players.
I know that JO/JA players need to be all in the one file and have a GLM extension.

Presently I'm working with Milkshape3d and was wondering if anyone knew how or could help me figure out how to import the MD3's and get it all setup and functioning properly?

Check out some of my previous works:
JK Hub - [Editor: Zero Raven]

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