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Is there a way to convert models made in Maya (.mb) to .md3?


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Posted

Not sure, honestly. I'm not particularly proficient in Maya, but I have a friend who is. However, he isn't really familiar with modding for these games. I can check, but the interface confuses me a little.

Posted

Surely Maya can export lwo, obj or 3ds? Those all work.

So if I read what you answered right all these model types can go along with.md3's and can be used in game ? Or, are those what can be converted to .md3's?

Posted

So if I read what you answered right all these model types can go along with.md3's and can be used in game ? Or, are those what can be converted to .md3's?

Q3Map2 can handle misc_model with either of those formats, as well as .ase (and possibly more?).
Posted

I wasn't aware of that. I just found a website that has pay models but also over 800 freebies in various formats. lwo and obj were two of them. Going to post the site in the Arts forum..

Posted

If you have the Unreal engine ActorX plugin installed for Maya you get .ASE support which you can use for map objects in place of .MD3.

 

If Xycaleth finishes his .FBX to .GLM/.GLA converter you'll then be able to do animated models including characters and vehicles.

Archangel35757 likes this

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