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JK2: HD


eezstreet

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I'm going to look into that.

Awesome. :)

I think it might actually be appropriate to start up a forum area sooner than I thought. Probably with sections: News, Discussion, Custom Games. News would be where I put new releases and stuff like that. Discussion would probably be for like contributions and helping people out. Custom Games would be where people would share their custom games.

Circa likes this
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Having the main menu as it looked on the gamecube version in this would be cool :)

With the source code release, it might be possible to get the actual menu and port it to PC, since they both use .menu and the same formats. The XBOX version used .gob files instead of .pk3s, and I think Gamecube did too. Only problem lies in actually making a .gob extractor. I think I started on one but never completed it.

Omicron likes this
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With the source code release, it might be possible to get the actual menu and port it to PC, since they both use .menu and the same formats. The XBOX version used .gob files instead of .pk3s, and I think Gamecube did too. Only problem lies in actually making a .gob extractor. I think I started on one but never completed it.

To open gob files, I found these 2 forums topics which may help.

http://www.planetcricket.net/forums/cricket-2005-forum/how-open-gob-files-13961.html

http://www.lucasforums.com/showthread.php?t=153934

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That's the thing, I don't have the JO animation source. Raven never gave it to anyone, so I'm having to do this:

 

- import the JO GLA into noesis

- export it to FBX

- import the FBX into 3ds Max

- then exporting selected frames to XSI for compile with JKA animation source (other technical crap, but I won't bore anyone :P )

 

 

 

Finished half of the anims on my list btw. ;)

TheWhitePhoenix likes this
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