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Entity Help [T2_Rogue]


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Decompile the map, load map file t2_rogue_converted on GTK Radiant 1.5.0 nice configurated, remove the brush (i suppose is a no clip brush) and rebuild the map. :)

Sorry, i not have t2_rogue_converted. >_<

 

 

Oh yeah you can do that. Except you have to redo all the vis work. Detail/structural brushes. Lights, texture alignment and scale, misc_model placement.

Asgarath83 likes this
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Oh yeah you can do that. Except you have to redo all the vis work. Detail/structural brushes. Lights, texture alignment and scale, misc_model placement.

Yes! THAT'S is the big trouble! :D LOL, sorry if i forgotten some details about the terrible work yu need to make for fix a decompiled map. :(

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