eezstreet Posted January 12, 2014 Posted January 12, 2014 I think it's a brush, not an entity, and therefore you can't remove it (unless I'm wrong)
Mysterious Stranger Posted January 13, 2014 Posted January 13, 2014 its removable as an ent. I'm afraid I don't have any modding tools now though so I can't tell you which one.
Asgarath83 Posted January 14, 2014 Posted January 14, 2014 Decompile the map, load map file t2_rogue_converted on GTK Radiant 1.5.0 nice configurated, remove the brush (i suppose is a no clip brush) and rebuild the map. Sorry, i not have t2_rogue_converted. >_<
MoonDog Posted January 14, 2014 Posted January 14, 2014 Decompile the map, load map file t2_rogue_converted on GTK Radiant 1.5.0 nice configurated, remove the brush (i suppose is a no clip brush) and rebuild the map. Sorry, i not have t2_rogue_converted. >_< Oh yeah you can do that. Except you have to redo all the vis work. Detail/structural brushes. Lights, texture alignment and scale, misc_model placement. Asgarath83 likes this
Asgarath83 Posted January 15, 2014 Posted January 15, 2014 Oh yeah you can do that. Except you have to redo all the vis work. Detail/structural brushes. Lights, texture alignment and scale, misc_model placement.Yes! THAT'S is the big trouble! LOL, sorry if i forgotten some details about the terrible work yu need to make for fix a decompiled map.
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